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Create an ability and rate the above users ability

#1wahaha911Posted 4/14/2013 2:54:56 PM
Deep Sleep/ Slumber
Snorlax Line exclusive
Heals 1/8 hp when asleep but sets sleep timer to max
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#2BestInTheWorIdPosted 4/14/2013 3:04:17 PM
0/10

An ability that acts as if the Pokemon it's facing has no item. Kind of like Unnerve.
#3Pendragon71037Posted 4/14/2013 3:07:19 PM
BestInTheWorId posted...
0/10

An ability that acts as if the Pokemon it's facing has no item. Kind of like Unnerve.


So, a forced Klutz on the opponent? 9/10 very close to broken.

Blow away
Opponents who attack with a physical move have a 33% chance to be force switched out.
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#4SilverSockPosted 4/14/2013 3:09:35 PM(edited)
BestInTheWorId posted...
0/10

An ability that acts as if the Pokemon it's facing has no item. Kind of like Unnerve.


8/10, it would be consistently useful and maybe even be a game changer against certain opponents.

How about an ability that summons clear weather?

EDIT: Ninja'd. I give the post actually above mine 7.5/10, it could be useful but maybe not something to count on.
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#5SkylaIsMyWifePosted 4/14/2013 3:10:38 PM
SilverSock posted...
BestInTheWorId posted...
0/10

An ability that acts as if the Pokemon it's facing has no item. Kind of like Unnerve.


8/10, it would be consistently useful and maybe even be a game changer against certain opponents.

How about an ability that summons clear weather?


7/10, semi useful

Abnormal
Upon entering, the pokemons resistances are randomly determined
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#6iKhanicPosted 4/14/2013 3:11:46 PM(edited)
10/10

Safety Force: Absorbs all entry hazards upon entry.

EDIT: Ninja'd: I rate the above poster's ability as 4/10. It seems gimmicky and frustrating.
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#7wind64aPosted 4/14/2013 3:16:19 PM(edited)
Edit: 8/10

Would be quite useful in some circumstances, though abilities like Magic Bounce can somewhat mitigate the need for it.

Gift of Time: During Doubles or Triples, the user is the only one on your team that can be hit by moves. Also during the first turn of battle, the User is immune to all forms of damage.
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#8TwiceNightleyPosted 4/14/2013 3:14:42 PM
SilverSock posted...
BestInTheWorId posted...
0/10

An ability that acts as if the Pokemon it's facing has no item. Kind of like Unnerve.


8/10, it would be consistently useful and maybe even be a game changer against certain opponents.

How about an ability that summons clear weather?

EDIT: Ninja'd. I give the post actually above mine 7.5/10, it could be useful but maybe not something to count on.


Isn't there an ability that already does that? Or makes the Pokemon not phased by it at least? If not, it would make sense and I'm surprised there isn't one already. 8/10, since I don't care for weather changes much anywho xP.

Antagonist - Automatic Taunt effect for adjacent Pokemon as long as the Pokemon with Antagonist is in battle. Should be reserved for relatively frail, mischevious looking pokemon like Glalie, Weavile or Electivire.
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#9themagicpainmanPosted 4/14/2013 3:15:56 PM
8/10, interesting idea.

X-Factor
When user gets below 1/3 health, it's Attack, Special Attack, and Speed double. If the user was holding Blackglasses, they are removed and the effects become triple.

MAHVEL BABY
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#10TwiceNightleyPosted 4/14/2013 3:16:31 PM


Gift of Time: During Doubles or Triples, the user is the only one on your team that can be hit by moves. Also during the first turn of battle, the User is immune to all forms of damage.


Sorry, out posted me. That seems super OP'd...should be for Legendaries only, or at least ONLY work in Triples and Doubles. 4/10
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