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Some more awful abilities

#31CakeOfLiesPosted 4/16/2013 11:25:44 AM
Yes Guard: All moves use by and against the Pokemon with this ability fail.
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I'm not easily impressed; I'm usually oblivious to whatever's in front of me.
Stunfisk is the epitome of monstrous majestic legendary creatures that spew fire.
#32Masenko86Posted 4/16/2013 11:50:45 AM
Darkwolf Bloodsbane posted...
Masenko86 posted...
Masochist: pokemon always attacks itself.


More accurate to the name: this Pokemon's ATK is raised by one stage when this pokemon uses a recoil move.

No longer useless, as a bonus.


I meant to make it useless.

Besides, who cares how it's hurt. It just likes receiving pain, whether from itself or others. Usually they don't get off hurting others, so I feel mine's more accurate anyway.
#33Dark_AeroPosted 4/16/2013 12:23:34 PM
All Or Nothing: Physical and Special Attacks hit for 2x damage; Accuracy is halved. If An attack misses, Pokemon faints.
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^Lol Re-Deads.
#34Thepenguinking2Posted 4/16/2013 12:28:49 PM
FierceDeity1026 posted...
Trick Armor: A Pokemon's weaknesses and resistances are switched.

So a Grass type with Trick Armor would resist Bug, Fire, Flying, Ice, and Poison, but take double damage from Electric, Grass, Ground, and Water. Types that deal neutral damage stay the same. Doesn't affect offense (Grass would still be super effective against Ground, Rock, and Water).


if a steel type got entrained, then it'd become NU.
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