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#11ColtCababaPosted 4/20/2013 6:04:28 PM(edited)
That is bulls***! The sight of Charizard's health getting at half instantly turns me on. I don't want that to change!

One might say that I have a Stealth Rock fetish...
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#12ZackeCorvusPosted 4/20/2013 6:05:00 PM
FuneralCake posted...
EmeraldRange posted...
Opponent used Stealth Rock. Swirch in, Level 2 Ratata with 12 HP! 12 divided by 32= less than 0.5! No damge


if (damageFromStealthRock < 1) damageFromStealthRock = 1;

Not too difficult to fix.


They would just round the damage up. I.E Ceil function.
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#13MetaFalconPunchPosted 4/20/2013 6:05:34 PM
ColtCababa posted...
That is bulls***! The sight of Charizard's health getting at half instantly turns me on. I don't want that to change!

One might say that I have a Stealth Rock fetish...


0.o

...I've seen worse.
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#14Faust_8Posted 4/20/2013 6:06:40 PM
pokemonzero posted...
In pokemon X and Pokemon Y Stealth rock is changed so that this is the damage chart
normal damage and lower=1/32 hp damage
2x weakness=1/16 hp damage
4x weakness=1/8 hp damage

Would you be happy or mad


If that's true, might as well just remove it altogether. Even at its absolute strongest, two turns with Leftovers negates it.

Granted, I'd be fine it was removed, so yeah I'd be happy. But if it's going to stay, nerfing it THAT much just makes it a waste of memory space.

I mean, say your Pokemon has 224 HP. Your opponent uses a turn that he could use for anything else just so that when your Pokemon switches in, it loses...7 HP.

217/224 left. Whoop-dee-doo lol
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#15ColtCababaPosted 4/20/2013 6:06:57 PM
MetaFalconPunch posted...
ColtCababa posted...
That is bulls***! The sight of Charizard's health getting at half instantly turns me on. I don't want that to change!

One might say that I have a Stealth Rock fetish...


0.o

...I've seen worse.


I also have a boat fetish, Garbodor's eyes fetish, and underwater city fetish.
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Official Crawdaunt of the Pokemon XY Boards and Team Miror Infinity
"It's Faaan-daaan-gooo! Breathe the A's in." -Fandango
#16FuneralCakePosted 4/20/2013 6:07:03 PM
ZackeCorvus posted...
They would just round the damage up. I.E Ceil function.


It's actually better to just assign the damage a value of 1 instead of calling a separate function.
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#17ColtCababaPosted 4/20/2013 6:09:45 PM
......Okay, I was kidding about the fetishes...
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Official Crawdaunt of the Pokemon XY Boards and Team Miror Infinity
"It's Faaan-daaan-gooo! Breathe the A's in." -Fandango
#186bananzaPosted 4/20/2013 6:27:32 PM
Thank you! Articuno gets bumped up a few tiers!
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