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Would you rejoice if pokemon can be caught after they faint?

#51VampLordAdamaruPosted 5/22/2013 8:52:33 AM
pbandjames posted...
Well, this idea is absurd, Harry Potter. When you combine it with the autobattle, autosave, and other such topics, this line of thought is actually ridiculous already.


You lost your credibility right there, seeing as it was Latin, not a magic spell...
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#52NessEggmanPosted 5/22/2013 9:00:24 AM
I don't get how it would make catching pokemon easier. you'd have one chance to catch the pokemon, but you'd have a higher chance of catching it.


Why would you only have one chance...?

Anyway, as for it not making sense why Pokemon can't be caught while fainted (fan theory ahead), I think that it requires some amount of volition for a Pokemon and a Pokeball to link.

Pokeballs are not simply capture devices like cages, but rather a high-tech device that actually links with the Pokemon's life energy and creates a digital compression of it. That's pretty intense. But in order to do that to one's energy, I think a creature would have to have some sort of will and allow their energy to go into the Pokeball.

Throwing a Pokeball is a struggle of will. While a Pokemon may realize that it wants to join a trainer, it also feels a need to prove its worth. A Pokemon does not want to be with a trainer who cannot handle its own power. A Pokemon wants to be with a trainer they can sync with.

Thus, the Pokemon attempts to flee from the ball. It's not actually trying to escape a capture, but rather focusing its energy to prove its worth and show its strength. When it feels that it has tried its hardest, but can no longer exert force, it willingly allows its energy to become part of the ball.

This is in part how Pokeballs work. They don't simply trap the Pokemon, but rather they sync with it, becoming a single energy. This is why when you release a Pokemon, you don't get the ball back. The ball has no more use other than to sync with the Pokemon that was once inside.

Anyway, this is why a fainted Pokemon in your party can return to its ball. The Pokeball and Pokemon are already linked--their energies are one. There is no more volition required for the Pokemon to return to the safety of the ball. However, before that will link has been established, a Pokemon cannot sync with the ball and thus cannot enter it. A completely unconscious Pokemon has no volition, so it cannot will its energy to link with the ball.

Certain balls have higher capture rates because of the type of energy they use to sync. The ball actually has a cacophonious energy to the Pokemon -- in the same way that Pokemons' energies are understood through types, balls exploit the types of natural energies of Pokemon, exerting a force upon them that makes them more likely to feel their strength has been testing sufficiently (essentially, making the trainer appear stronger).

A Master Ball may be a ball that completely harmonizes with a Pokemon, perhaps essentially 'brainwashing' it to submit. I would assume this is incredibly difficult to produce, and thus not many of them exist at all.

Technology also exists to re-sync Pokemon into different balls (as a Pokemon has already willed itself to be captured) like the Snag Balls, though this seems to be stigmatized and taboo, so production of this kind of ball is most likely illegal.
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#53SMASHKING84Posted 5/22/2013 9:06:04 AM
that ^
and before someone mentions master balls they actually CAN fail to catch a pokemon.
it's just something so rare you'd have a BETTER chance of catching a wild pokemon that is both shiny and has pokerus.
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#54pbandjamesPosted 5/22/2013 9:09:20 AM(edited)
VampLordAdamaru posted...
pbandjames posted...
Well, this idea is absurd, Harry Potter. When you combine it with the autobattle, autosave, and other such topics, this line of thought is actually ridiculous already.


You lost your credibility right there, seeing as it was Latin, not a magic spell...


You lost your credibility right there, seeing as it was a joke. It was obvious it was Latin; the ad part should be a dead give-away to anybody.

Considering that many magic spell names are based off Latin spelling, it's not a huge imaginative leap. That particular phrase just sounds more magical than other Latin phrases.
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Game news is the best news.
#55VampLordAdamaruPosted 5/22/2013 9:17:15 AM
pbandjames posted...
VampLordAdamaru posted...
pbandjames posted...
Well, this idea is absurd, Harry Potter. When you combine it with the autobattle, autosave, and other such topics, this line of thought is actually ridiculous already.


You lost your credibility right there, seeing as it was Latin, not a magic spell...


You lost your credibility right there, seeing as it was a joke. It was obvious it was Latin; the ad part should be a dead give-away to anybody.

Considering that many magic spell names are based off Latin spelling, it's not a huge imaginative leap. That particular phrase just sounds more magical than other Latin phrases.


You would be surprised at how many people actually don't know that, and would make that statement seriously... This is the internet. I never overestimate the intelligence of people on the internet...

And you're saying that a completely optional implementation would make the game too easy. So, apparently, OPTIONS are REQUIRED to be used, based on your reaction...
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Founder - IRDC AND Fluffy the Friendly Deathclaw Fanclub
ULCE#: 9,426 of 53,160; Misty is mine!
#56pbandjamesPosted 5/22/2013 9:34:24 AM
VampLordAdamaru posted...
pbandjames posted...
VampLordAdamaru posted...
pbandjames posted...
Well, this idea is absurd, Harry Potter. When you combine it with the autobattle, autosave, and other such topics, this line of thought is actually ridiculous already.


You lost your credibility right there, seeing as it was Latin, not a magic spell...


You lost your credibility right there, seeing as it was a joke. It was obvious it was Latin; the ad part should be a dead give-away to anybody.

Considering that many magic spell names are based off Latin spelling, it's not a huge imaginative leap. That particular phrase just sounds more magical than other Latin phrases.


You would be surprised at how many people actually don't know that, and would make that statement seriously... This is the internet. I never overestimate the intelligence of people on the internet...

And you're saying that a completely optional implementation would make the game too easy. So, apparently, OPTIONS are REQUIRED to be used, based on your reaction...


First off: what the hell are you talking about? Optional? TC never said that. It seemed to me that this suggestion should be implemented as a new standard.

Second of all: options are required to be used? Again, what? It's not actually an option, so it's not actually used. If this, for some stupid reason, became an option, it would be unfair. You have people online who could just get everything handed to them for catching, which makes it pointless and tedious to do it he other way in comparison.

And yeah, sometimes options aren't good. We don't need fully customizable gameplay. If you don't like the gameplay of a certain game, play a different game. That's what normal people do. Gameplay is meant to be a certain way. Mechanics are made for a reason. Play the game the way it was meant to be played. If you want everything handed to you, get an Action Replay.
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Game news is the best news.