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they should make heal balls useful this gen

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3 years ago#1
catching a Pokemon in one should ether:

removes statues when out of battle
have a slight regen effect (1 hp per 10 steps)
Ah man, read that as MathMurderer- PepTheGreat
3 years ago#2
First one sounds good.

Second one is broken.
"You forgot to turn off the immersion?!"
3 years ago#3
These two sound like equipment than a Heal Ball, in my opinion.
Awaiting for NEW Paper Mario, Final Fantasy (Classic style), Kirby, Donkey Kong, Fire Emblem, and Mario Sports Mix successor on Wii U...
3 years ago#4
Regain 1 HP per step?
There are no stupid questions. Just pointless questions asked in incredibly stupid ways.
3 years ago#5
Heal balls should do what they do now but increase the catch rate if the Pokemon has a status.
This sig is significant
3 years ago#6
I love dem heal pokeballs.
Caught a kyurem in one.
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3 years ago#7
But, to balance it out, the ball has a lower catch rate than even a regular Pokeball.
Official Something of Somewhere
3 years ago#8
I don't think I've ever used a Heal Ball, they do seem rather useless.
"Microsoft is not a helicopter." ~Gerald Ilukwe
3 years ago#9
It desperately needs this, after like the first hour they are completely useless.
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