Enemy Switch 15 PP (max 24) +1 Priority Affects the entire field 100% accuracy
The foe's team and the user's team switch sides. (That is, entry hazards are moved to the opposite side.) --- Build a man a fire, keep him warm for a day. Set a man on fire, keep him warm for the rest of his life.
The +1 priority actually works against it. Neat concept. --- Probably not getting an Xbox One. I think I've made my reasons clear, guys. And shut up with the semantic nonsense. It is indeed always online. Cue the flames.
Simultaneously obsoletes and necessitates Rapid Spin by providing a better way to remove hazards and with Rapid Spin as a solid defense against getting hazards shifted onto you. --- nuskooI posted... You nooblet mainstreamers and your reverse nostalgia.