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Nature-based animation

#1ytrewq234Posted 6/12/2013 7:36:35 PM
Someone a while ago mentioned an idea similar to this that I thought was pretty interesting.

To give the Pokemon a more individualized look in battle, they would have one of three different animation types - Neutral, Reluctant, and Eager - based on their nature.

Neutral (eg. Adamant, Lax, Serious) is the standard animation, and what we would be seeing in all of the gameplay trailers.

Reluctant (eg. Bashful, Lonely, Timid) would show the Pokemon as less ready for a fight, with a somewhat awkward stance and a semi-improvised look to attacks.

Eager (eg. Naughty, Brave, Jolly) is marked by more lively movements, often having the Pokemon leaning forward, with wilder and more aggressive attacks.

Not that Reluctant and Eager always entail "scared" and "vicious." Such as, Reluctant on a fierce-looking Pokemon like Bisharp would manifest as a defensive stance, and Eager on a gentle-looking Pokemon like Leavanny would appear as a look of determination. And obviously, the aesthetic differences would not affect gameplay.

Assuming they were able to give each Pokemon 3 slightly different versions of their animations, do you think this would work?
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#2erekwashere15Posted 6/12/2013 7:40:21 PM
I like this idea.
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#3SeishinmahouPosted 6/12/2013 7:43:08 PM
It is a good idea
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#4SomeLikeItHothPosted 6/12/2013 7:46:18 PM
Awesome idea. They should do this.
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#5KillerMechanoidPosted 6/12/2013 7:48:37 PM
Whoa. This would be AWESOME!
It would definitely take a load of time to do for all 700+ pokemon, however.
#6-hotdogturtle--Posted 6/12/2013 7:49:00 PM
From: ytrewq234 | #001
And obviously, the aesthetic differences would not affect gameplay.

That would drastically affect gameplay by removing a large amount of strategy from the game by showing you exactly what your opponent had before the turn even started.

So naturally this seems like something that they'd probably add at some point.
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#7ytrewq234(Topic Creator)Posted 6/12/2013 8:15:57 PM
If you were to guess the nature based on the animation, you'd only have a 12-14% chance of getting it right. And even if you got it right, would knowing the opponent's nature really be THAT meta-breaking?
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#8RoleOfGSHCPosted 6/12/2013 8:22:22 PM
Oh, this sounds great. I'd love to see my pokemon's personality reflected in their animation. Hell, in Pokemon-Amie as well. Let's hope they do that better than KH3D did.
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#9NewMoonShadowPosted 6/12/2013 8:33:05 PM
ytrewq234 posted...
If you were to guess the nature based on the animation, you'd only have a 12-14% chance of getting it right. And even if you got it right, would knowing the opponent's nature really be THAT meta-breaking?


It's not like each Pokemon doesn't have a single "optimal" nature that all competitive Battlers use anyway...
#10-hotdogturtle--Posted 6/12/2013 8:55:34 PM
From: ytrewq234 | #007
If you were to guess the nature based on the animation, you'd only have a 12-14% chance of getting it right. And even if you got it right, would knowing the opponent's nature really be THAT meta-breaking?

Why not just let check all of your opponent's moves before the battle starts too?
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Hey man, LlamaGuy did encrypt the passwords.
With what? ROT-13? -CJayC