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Stealth Rock should be nerfed?

#1GangstaLizard95Posted 6/20/2013 9:09:14 PM
All in favor of Stealth Rock getting nerfed in X & Y?
#2DMZappPosted 6/20/2013 9:12:46 PM
I.

1/16 damage, doesn't get stronger or weaker based on type chart
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Gameplay & story can and should work with each other, not against each other.
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#3FairyIawPosted 6/20/2013 9:13:08 PM
I have to say, if you care so much about competitive battling, or even care about it at all, you need to get a life.
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#4UltimaZangetsuPosted 6/20/2013 9:16:20 PM
It's nice to see that no matter how long I'm gone, this board will never change.
A nerf would be fine, but it really isn't all that bad.
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#5BountyanPosted 6/20/2013 9:18:43 PM
DMZapp posted...
I.

1/16 damage, doesn't get stronger or weaker based on type chart


Great, you made it go from arguably overpowered to not even worth using.
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#6DMZappPosted 6/20/2013 9:55:08 PM
Bountyan posted...
DMZapp posted...
I.

1/16 damage, doesn't get stronger or weaker based on type chart


Great, you made it go from arguably overpowered to not even worth using.


Ok...

How about 1/8th damage max?
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Gameplay & story can and should work with each other, not against each other.
Nothin' much, just cookin'.
#7fddsfsasfPosted 6/20/2013 9:58:22 PM
Ideal nerf would be either, It dissipates after it hurts a pokemon or it vanishes after three turns.
#8MagikarpRulesPosted 6/20/2013 9:58:33 PM
As I'm not a competitive player, I don't care either way.
#9iKhanicPosted 6/20/2013 10:01:04 PM
It should just be a form of spikes that hits flying types
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#10acerola-orionPosted 6/20/2013 10:02:43 PM
No, not at all.