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Close Combat should be nerfed

#11Rad_DudesmanPosted 6/21/2013 7:49:28 PM
scrappybristol posted...
Not really. Close Combat is only used when High Jump Kick isn't an option.


Lucario disagrees.
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#12RTC3Posted 6/21/2013 7:53:26 PM
D

And lol at liking the brick break days

ADV is looked at so fondly for being balanced but 16 turn battles >>>>> 70 turn battles
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#13iKhanicPosted 6/21/2013 9:19:32 PM
I'm good with anything that stops OU from being the "iKhanics least favorite Pokemon club"
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#14hiphops_saviorPosted 6/21/2013 10:26:40 PM
Rad_Dudesman posted...
scrappybristol posted...
Not really. Close Combat is only used when High Jump Kick isn't an option.


Lucario disagrees.


Lucario dies whether from recoil or lower defense.
#15DesulatedPosted 6/21/2013 10:28:33 PM
Close Combat is already nerfed enough as it is.
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"By the way, if you don't compete professionally and make money from playing games... you are a casual player."-Howatizer