This is a split board - You can return to the Split List for other boards.
A logical argument as to why there will never be a Pokemon MMO
Reminding me how little self-control I tend to have when it comes to MMOs.
Pokemon isnt cut out to be am MMO. The point of the game is to be a Single Player RPG experience to simulate the player going on a pokemon journey. if you want to battle with friends, well you can go and battle with friends and have it not effect your single player experience one bit. The closest thing that GF could do to an MMO is just have a "Online Plaza" type thing where people can go to thats outside of there single player experience with a team of 6 pokemon and just battle random people that are in that plaza. No one really wants random people asking them to batle them every 5 seconds, i think we get enough of that from random trainers XD.
mmos aren't turn based
^Some mmos are.
As long as its a spin off thats fine, I wouldn't have any real problem with it.
3DS FC: 0817-3744-5436 Name: Mugen
Ah yes, swords natures knives.
A Pokemon MMO will most likely never happen. It goes against the point of what GameFreak had in mind with the franchise. It was made handheld so kids could interact with each other in order to trade and battle together.
Gamertag - AceTheMadAngel
3DS FC - 0302-1078-1127
Krio Lv3 posted...
I know a lot of people that would play a Pokemon MMO, to some it's the only MMO they'd ever play, and I'd play it as well. And really it wouldn't detract too much.
It being unnecessary is one thing, but thing is, it also wouldn't work well without being fundamentally different from the main series. In that case, what would it look like? There's a reason so many hack-and-slash grind-fest MMOs exist, and there's also a reason why the MMO industry has been quite stale for the last decade. It's difficult to create a unique MMO experience, and even the traditional ones are problematic for devs (e.g. having to deal with hacks+exploits, lag). But, unless there's a fundamental change in how battles happen, there's nothing new/fresh about this idea. In fact, it's similar enough to the concept of a handheld game with every region (DLC or otherwise).
You also have to appreciate that there's over 600 Pokemon now, soon to be over 700. Some Pokemon are already inferior to others, so people will only be interested in using the best of the best, or risk hindering their party in raids or in their own solo experience. The alternative is actually trying to balance this, which is much easier said than done. Forget a few hundred, MMOs struggle to maintain balance between one or two dozen classes. If we classify everything as a sweeper or a wall, there's bound to be a ton of unnecessary overlapping and outclassing, and if there isn't, then the Pokemon will lose a lot about what makes them unique. They'll just be generic class archetypes, distinguished only by their aesthetics.
Phaneuf of your lies.
Pokemon Vortex exists as well, that doesn't make it real.
Also, PokeMMO looks like crap.
It's not you liking a game, it's you thinking it's so mainstream everyone played it.
Official Succubus of the Shin Megami Tensei IV board.
ITT: A Pokemon MMO has to be just like WoW.
"There is a tool for every task, and a task for every tool." Tywin Lannister.
I'd only be fore a pokemon mmo if it played like dragon quest ix.
1.DQ IX has a single player unlike most mmos
2.it's turn based
3.The plot is actually well thought out.
4.Character Customization Invloves more then a couple presets(already confirmed for x&y)