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How many more gens do you give it before HMs are gone completely?

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  3. How many more gens do you give it before HMs are gone completely?
2 years ago#11
I've never liked HMs, so hopefully now. It forces you to take up move slots or lug around a slave just to travel the maps. What's so hard about giving the player key items instead? Rock climbing gloves, Surfboard, whistle to call birds...
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The heart is shaken more by a single action than a thousand words.
2 years ago#12
legendxofxsky posted...
There will always be surf.

I will let it be a TM on one condition.

It gets 120 base, 100 acc, and floods the field with water for 5 turns, doubling water STAB.


So, it gets to be a TM, but only if it becomes broken as hell?
2 years ago#13
Maybe keep fly as a Tm. Or, just make it so we can fast travel as long as we've got a flying 'mon.
  1. Boards
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  3. How many more gens do you give it before HMs are gone completely?

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