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passive abilities for each types (just an idea)

#1dieravePosted 7/18/2013 12:55:13 AM
For example
Fire types will start hitting stronger each turn (fire spreads, as it stays)
Rock types, increases speed when it takes damage (rock cracks, like shell armor)
Grass types, regenerate hp every turn (trees regenerate etc.)
Ice type, when switched out, the other pokemon's speed increases (leaves icy field behind)
Of course my ideas aren't good at all, but i would like to hear if this kind of change would bring a nice flavor or completely break the game. Also i appreciate other your ideas for these passive abilities
#2Swampert27Posted 7/18/2013 1:02:18 AM
#3Swampert27Posted 7/18/2013 1:07:34 AM
But i love you!!!