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Is there any logic behind making HM moves permanent so the user can't delete it?

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User Info: SH076UNNER

SH076UNNER
3 years ago#1
Why give it that restriction at all? It makes no sense to me other than being annoying.

User Info: Pendragon71037

Pendragon71037
3 years ago#2
In R/B, you could, theoretically, trap yourself if you deleted a move at the wrong time.
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User Info: DarkDragon386

DarkDragon386
3 years ago#3
http://www.rarecandytreatment.com/comics/952955/never-forget/
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User Info: RTC3

RTC3
3 years ago#4
nintendo likes to **** with their fans
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User Info: SH076UNNER

SH076UNNER
3 years ago#5
Pendragon71037 posted...
In R/B, you could, theoretically, trap yourself if you deleted a move at the wrong time.


DarkDragon386 posted...
http://www.rarecandytreatment.com/comics/952955/never-forget/



Makes sense to me now, making them permanent was the easiest way to get rid of that problem. Looks like i was wrong, logic was definitely involved.

User Info: Hughs_Rage

Hughs_Rage
3 years ago#6
I think I got stuck in one of the Gen 4 games
The man on that secluded island that wanted to trade a Finneon for a Magikarp...
Finneon was my only mon with me that could learn Surf
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User Info: The_Undying_84

The_Undying_84
3 years ago#7
That logic is no longer applicable/necessary though, because we have infinite storage space, so you have no reason not to keep HM's in your inventory at all times, which allows for them to be retaught any time if you actually get yourself stuck.

So, just forcing you to keep the item in your inventory is a better solution these days.
PSN: TheUndying84

User Info: LusterPaladin

LusterPaladin
3 years ago#8
DarkDragon386 posted...
http://www.rarecandytreatment.com/comics/952955/never-forget/

I don't see why they just couldn't make it so you weren't allowed to delete surf while surfing.
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User Info: SpikeTbear

SpikeTbear
3 years ago#9
I guess that's why we only needed like four HMs in B/W/2. I am used to always having two full HM slaves with me, but in gen 5, I was able to evenly train 6 Pokemon. I only had to switch out for an HM user a few times.
"The most important thing is to never stop questioning." -Albert Einstein.
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User Info: SH076UNNER

SH076UNNER
3 years ago#10
Hughs_Rage posted...
I think I got stuck in one of the Gen 4 games
The man on that secluded island that wanted to trade a Finneon for a Magikarp...
Finneon was my only mon with me that could learn Surf


Interesting, may need to look into that.
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  3. Is there any logic behind making HM moves permanent so the user can't delete it?

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