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After 17 years, the maps are still tile-based...?

#31-hotdogturtle--Posted 7/21/2013 12:48:32 AM
From: TheCorruptAngel | #009
After 50 years, video game consoles still play video games?

They're already moving away from that trend.
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#32INTERWEBUSER(Topic Creator)Posted 7/21/2013 12:52:19 AM
_Super_Shadow_ posted...
They made the conscious effort to do this, they said in an interview at E3, the reason the world is still tile based, is that its easiest for the players to understand how the world works, especially when you acompany in things like trainers being alerted to your presence and such.

I honestly think this is a much better alternative than the colosseum feel. which felt incredibly bare, awkward, and unnatural.


Game Freak is always full of excuses.
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#33Tyranius2Posted 7/21/2013 12:58:48 AM
After 17 years the gameplay is still the same stale crap. Not surprised it's still tile based too.
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#34residentbowersPosted 7/21/2013 1:06:07 AM
INTERWEBUSER posted...
Game Freak is always full of excuses.


Just like the Germans. Coincidence? I think not.
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#35Skull_proPosted 7/21/2013 1:27:48 AM
Arne83 posted...
ecylis posted...
Arne83 posted...
Is it really that big of a deal?


It is considering that full 3D movement and worlds would make a much better experience


Would it really? Because I honestly don't think it would.


this. Although I agree it would be cool, the main ''experience'' comes from the battles. So I don't mind grid-based movement.
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#36Magus_StragusPosted 7/21/2013 1:47:12 AM
Why is having tile-based maps a bad thing? Other than personal tastes, what's the problem with having tiles?

I'm not saying that I congratulate GF for doing so, just wondering why people want something so badly. Does that improve gameplay? Does that makes the game more fun and interesting?
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#37GunnerXIIPosted 7/21/2013 2:06:22 AM
@TC

.....so what?
#38avenue20Posted 7/21/2013 2:16:59 AM
they always never take huge improvement because they know their game will sell
#39beebarbPosted 7/21/2013 2:32:58 AM
KeeperOfShadows posted...
beebarb posted...
Didn't anyone notice that they seem to have at least moved to 8-way grid movement, which is a reasonable compromise?


LOL

You don't compromise with gamers. The game must have everything they desire, or it is trash.

8-way movement..pfft. Only when we can run in perfect circles will Pokémon's movement be decent!

Besides, it makes getting to places take a whole 3 extra seconds, what with the stopping and turning.


Hopefully this comes out right...

If gamers got everything they desired in every game, there would be no good games. It would all be bloated shovelware with no real function or plot.

Most gamers don't know good from the crud on the bottom of their shoe. There are some games where there is a certain style to the gameplay and for me, with Pokemon grid based movement is a part of it's style, something that must be there to make the game what it is.

If I got this right I agree with you.
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#40SilentS89Posted 7/21/2013 2:33:18 AM
Don't fix what isn't broken.