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"Strong pokemon. Weak pokemon. That is the perception of selfish people."
*shrugs* Just going on personal experience. The reason I play the lower tiers (specifically, UU ) over OU is do to feeling that there's way more options as far as pokémon that are viable in the tier and there just being more diversity in the kinds of teams that I see. Sure, UU like any other tier has it's select 'mons that are seen quite often (last gen could get rather bad with Venasaur and Milotic being used in nearly every team, and Weezing being used nearly as often do to being a counter to Venasaur ), but not only do I feel that I saw plenty of UU's lower ranking 'mons as well, but also a variety of RU and/or NU 'mons. Maybe it's 'cause I am at the bottom of the ladder, but I know that I see quite a few pokémon not in the top 20 being used along side some of those top 'mons.
"God is great, beer is good, and people are crazy"
"I don't give a damn what other people think. What do ya think about that?"
Does it make a difference? Either way it proves my point that Smogon isn't supposed to exist.
Dude, I don't care much about Smogon either, but that seems a little harsh. let them have their fun while you have yours.
YourLuck posted...raazychx posted...D_Bart posted...raazychx posted...<
Technically IVs and EVs are set to something and natures are neutral, but random battles are awesome.
When you see this, raise e to the generation and add 1. Social experiment.
raazychx posted...D_Bart posted...raazychx posted...<
Well if you use Pokemon on their respective tier then you can pretty much use whoever. Sure some like delibird and farfetch'd are gonna suck, but I doubt many people seriously try to use them anyway.
Black 2 FC: 3569 1730 6208 http://zettai-cosplay.deviantart.com/art/Skyla-Cosplay-244148531 my wife. Doesn't count Tiger, this ones real.
All of these people complaining about how OHKO moves and Evasion moves are banned because the pro players can't handle a little luck. I would like to point out a few things for you:
What are critical hits?
How about moves that have a chance to burn/freeze/paralyze/poison?
Just because the 2 most luck based type of mvoes arent allowed because they make the game reflect more on dice rolls than actual player skill does not mean all luck is eliminated from the battles. There are elements in the game itself that contains luck like critical hits and status effects on mvoes.
I'm glad Unova exists. It has an NPC that recognizes that some Pokemon ARE weak.
We Are XROS HEART!
Karen's opinion is just one opinion. That's the beauty about Pokemon and the world, it's full of insight - one way or the other - you might run into another character in the same game that says "My pokemon have been trained to be strong! Winning is what counts!"
I won't try to impose our world's morality on the fictional Pokemon universe, while PK seem to like battling, some seem to dislike it. Mostly due to the trainer.
I believe that conflict does indeed promote strength, so does predation, and I believe that Pokemon like to reach their potential, however it is interesting that their potential lies in their ability to fight for the most part. If they are as intelligent as implied, they strive for very very little as far as personal achievement goes.
If you fought battles with a Pokemon and lost all 10, my guess is that your like of that Pokemon would decrease...Should it?
It's hard to like losing. So doesn't that automatically start trickling your favorites pool into a subcategory of "viable" Pokemon?
I suppose the real question is, that with Pokemon as a video game - what is there to strive for competitively?
"I vow that in this video game universe, my digital representations of Pokemon characters will be the strongest digital representations possible within the implied rules of the game"
And every fight is a battle towards that.
Little insane. Perhaps the players should focus on having fun. I know players have fun winning. That is a common talking point for super competitive people. "OH WAT U LIKE LOSING? HOW U HAVE FUN LOSING?"
And yet while these people might feel the rush of victory as they crush an opponent, my guess is that mindset is filled with equal parts frustration and disappointment - every step of the way.
Feels like you could make a bro-chart of the bro-feelings that go behind competitive pokemon player / fighting games / anything really. Their emotions are predictable, and their OK with feeding into that competitive nature that organisms seem to have.
"I'm really good at Pokemon," what a phrase to be saying to anyone. It's laughable.
There is luck. I remember on Showdown I won a match because I my Weavile froze a Zapdos with Ice Punch, and allowed me to avoid ANOTHER roost.
Amazing Pikmin 3 CYOA
Why was this topic bumped again?
A familiar note is produced.
It's the note Desolation plays to keep its instrument in tune
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