Darkness Reduces evasion by 20%. Dark and Ghost types are unaffected. All Dark type moves are guaranteed to hit. (Tbh, only 3 Dark type moves have less than 100 accuracy: Dark Void, Night Daze and Snarl.) Psychic types lose 20% defense/special defense.
Morning Sun and Synthesis heal 1/8th. Moonlight heals 1/3. Thunder and Hurricane have their Accuracy reduced to 50% (60% after evasion drop). Solar Beam takes 2 turns to charge, striking on the third. Solar Power users suffer their health loss, with no power gain.
#32NessEggmanPosted 8/15/2013 3:13:34 AM
I'm trying to think of a bug weather effect.
IDK, maybe a swarm or something? That's not really weather...
Like... humidity?? XZD IDK. --- "Earth is a silly place. Half the world has no clean water. And the other half has so much, they poo in it." 3DS FC: 2750 1911 5515
#33CyD13Posted 8/15/2013 5:53:49 PM
Sweet Scent (redone) - lasts for 5 turns - evasion of all non-fairy type Pokemon lowered by one - heals all fairy type Pokémon by 1/16th HP every turn - all fairy attacks get +1 chance of critical hit --- Posted using GameFlux