I have a way to fix pokemon forever 1.Max EVERY item in the game(excluding key items,and tm/hms) buyable at battle subway
2.make it so we can buy items that let us change a pokemon's ivs 3.make it so we can buy an item that makes pokemon shiny 4.make it so egg moves are now something you can buy 5.make it so we can buy an item that changes a pokemon's ability 6.buyable master balls 7.buy an item to change your pokemon's ability.(only can give it abilities it can have)
now here's the BEST part you can buy all these items at the battle subway THEN make it so we can WAGER our bp. let us wager our bp and then fight a trainer with 6 level 100 pokemon if we win the trainer gives us DOUBLE what ever bp we JUST wagered. if we lose we lose that bp.
their you go i took out all the pointless grinding and luck pokemon is now ONLY ABOUT SKILL. --- You either die a hero or live long enough to see yourself become a villain. http://www.youtube.com/watch?v=CfDtJvYrFD4
It's true tho. IVs is the main cause why a lot of people cheat at this game. Well that and the ridiculous amount of pokes you CAN'T catch in the wild. GF had the chance to change the IVs multiple times and didn't take it. They had the chance to make this game much less reliant on cheating. But they didn't take it. This is on GF's hands just as much as the cheaters. GF can't complain in my opinion. Lets hope they learn the lesson with X & Y and get rid of IVs. --- "It's called Xbox One because it took 359 steps backwards!"
IVs aren't bad, they are just implemented poorly. They should reduce the range and make it more manipulatible in breeding.
Like having a pokemon fully EV trained in a stat guaranteed to have offspring with that stat's IV improved.
Or maybe have it so that a fully ev trained pokemon can't have offspring with lower IVs than it's parents'.
A way to lock moves so they can't be forgotten I'm the daycare would make breeding less tedious. Not to mention the number of steps certain pokemon take to hatch is too much. It makes sense during the game but there should be a post game item/side quest that reduces hatch time. --- For every good thing in life, there is one indirect link to a photo service. -eco master
Wait, are you actually trying to defend the cheaters? That's just wrong. I don't care how true your statement about IVs is, there is no justification for cheating. I know- I used to cheat, until my conscience got the better of me, years and years ago. I lost a Pelipper to cheating- a good and faithful Pokémon I was very close to.
Weeks of IV breeding doesn't guarantee perfect IVs. Luck shouldn't give one player superior Pokemon. Pokemon is a game about smart teambuilding and smart utilization of that team, not a get-lucky-with-perfect-IVs game. Hacking for perfect IVs is what keeps the game fair. It makes the floor level. Perfect IVs is the competitive standard. Competitive players build teams expecting their opponents to have perfect IVs.
Nonsense. Pokemon is an RPG, and luck is a part of the genre. Competitive players work to remove luck from the equation, but that's because they believe luck allows the 'worse' player to win. They're the 'better' player. Luck messes with prediction slightly, but prediction isn't and shouldn't be everything. And having perfect IVs no standard. It goes against the very idea of IVs to load a team with 31s across the board. --- Go to Gamestop, buy a Steam card, and use it to purchase Ys Origin. You won't be disappointed. No news now-