Y/N: Rain needs a good nerfin' - Results (146 votes)
32.19% (47 votes)
34.93% (51 votes)
32.88% (48 votes)
This poll is now closed.
In the aftermath of my "Scald" topic, it seems most people don't want Scald nerfed. I do. But....
What about rain? Is everybody willing to acknowledge the overpowered mess that is rain? It seems like a solid third (maybe more) of OU teams on Pokemon Showdown (and I'm sure elsewhere) have a freaking Politoed on their team.
Rain multiplies Water moves' base powers by 1.5, and Fire moves' base powers by 0.5. Already insanely powerful moves (*cough* Scald *cough*) take full advantage of this boost, in addition to STAB. Fire becomes near worthless, opening the way for Steel walls and other types.
Certain Pokemon have abilities or moves that single-handedly keep them in higher tiers. Swift Swim, Dry Skin, and Water Dish all make their beneficiaries extremely annoying to beat. Thunder and Hurricane gain 100% accuracies.
And, as mentioned above, almost every single rain team you will ever see has a damn Politoed. Drizzle makes it so that alls you have to do is toss in Politoed once, and instead of the temporary weather caused by Rain Dance, the rain is permanent. The only way to *truly* and *efficiently* counter a rain team is to have a weather team of your own, using Pokemon such as Ninetales, Hippowdon, or Abomasnow.
So regardless of what anybody says, I DEFINITELY think rain needs nerfing. Maybe make it so that Drizzle (and the other weather abilties) only lasts what Rain Dance would last for, or even have Politoed banished to some new and weird tier. --- 3DS FC: 3153-4286-2384 For an impenetrable shield, stand inside yourself.-Henry David Thoreau
All weather changes from abilities should last for 5 turns (8 with the corresponding rock), just like their move counterparts. --- "If you want to know what a man's like, take a good look at how he treats his inferiors, not his equals." -Sirius Black