I was thinking a few days ago why some moves cant have a typing based purely on the user. Rollout f'instance...Rollout is a Rock-type move...yet I would imagine a Pokèmon being hit by a Typhlosion using Rollout being like getting hit by a large fireball, not a boulder...
See this is why im kind of dubious to the idea of this move. Don't get me wrong, water needs to be brought back down a level and ice needs to be brought up a notch or two. But breaking the mold like this opens up a whole new can of worms, and if you take it far enough then ...whats the point of the resist/effectiveness of the types? Not too mention it feels like the power creep just keeps growing an growing each gen and while I don't want to see a stall fest, I don't want to see a "got SE or go home? 1HKO" fest either.
Hope this remains to be the only move (or no more than a few) that does this. Then again maybe I'm just being pessimistic about it and some good things have yet to be shown for the defensive side as well as what we are seeing with the offense.
Then again maybe I'm just being pessimistic about it and some good things have yet to be shown for the defensive side as well as what we are seeing with the offense.
I could definitely see defensive versions of these sorts of things that play around with the type chart...
Disbelief Psychic-type Status move The user becomes immune to Fairy attacks and Ghost attacks. This lasts for five rounds.
Redwood Shield Grass-type Status move The user's Defense increases by 2 stages. If the user would normally take x4, x2, or x1 damage from Fire attacks due to its typing, it now takes x1/2 damage instead. This lasts until the user switches out.
Zapper Electric-type Status move The user's Special Defense increases by 1 stage, and it gains resistance to Bug attacks. Bug Pokemon that use an attack against it that makes contact are Paralyzed, as are any other Pokemon that use a Bug attack against it that makes contact. When a Pokemon is Paralyzed by the effects of this move, its other effects end.
Great suggestions! I'd like to see more creative moves. A lot of competitive battling involves types. By making more moves like these it reduces the importance of types and makes battling more interesting and we may see more variety of pokemon and strategies.