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Your reaction: IVs now range from 0-63

#1Bogmire216Posted 9/26/2013 7:46:10 PM
How would you feel if the range for random IVs got doubled this gen? Such a range would essentially make it so that max EVs+0 IV in a stat would be equivalent to 0 EVs+perfect IV. Discuss.
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#2Octaivian_RexPosted 9/26/2013 7:51:57 PM(edited)
So now instead of 5% of people playing completely legit we have 0%.
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#3jfx_zeroPosted 9/26/2013 7:47:33 PM
62
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#4RDS1Posted 9/26/2013 7:47:35 PM
*facedesks and impales my forehead on the hairbrush I was resting my head on*
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#5legitgamer405Posted 9/26/2013 7:50:44 PM
Octaivian_Rex posted...
So now instead of of 5% of people playing completely legit we have 0%.

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#6MoonLightCloudPosted 9/26/2013 7:52:07 PM
Pokegen can't come out sooner.
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#7ZTIger5Posted 9/26/2013 7:52:37 PM
legitgamer405 posted...
Octaivian_Rex posted...
So now instead of of 5% of people playing completely legit we have 0%.

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#8iciclebladePosted 9/26/2013 7:54:54 PM
o.0 63....

well first off, rage about all my old pokemon being useless now...then proceed to headbutt a wall repeatedly.
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#9pokemonfreak97Posted 9/26/2013 7:58:01 PM
Weren't the IV range change, the EV limit, and the addition of Natures, the reason they couldn't transfer from Gen II to Gen III? So wouldn't it be a bad idea to do that again?
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#10Great_ReapettePosted 9/26/2013 8:00:17 PM
jfx_zero posted...
62


No, it would be 63.

In Gen I and II we had 0-15, which is a total of 16.
In Gen III to V we had 0-31, which is a total of 32.
If we were to get Gen VI with 0-63, we'd have a total of 64.
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