I'm really just experimenting, but I was wondering if using this strategy would be a good idea at all:
Main players Goodra - Sunny Day - Power Whip - Thunder - Dragon Pulse
Mega Houndoom - Sludge Bomb - Crunch - Solarbeam - Fire Blast
Explanation of strategy Singles - In a singles battle, I would obviously use Goodra before Houndoom. With it's defense capabilities, it could stand to give setup while also getting attacks in before death. I'd open with Thunder for a decent chance of paralysis. Then, if I foresaw Goodra going down, use Sunny Day (obviously not using Thunder after that point for accuracy issues). Mega Houndoom then comes in, with two viable stab options in Fire Blast and Solarbeam.
Doubles - Team Goodra and Houndoom up and immediately use Sunny Day with Goodra, so that Mega Houndoom gets the buffs next turn. Maybe have Goodra and someone else teamed up for Houndoom to switch into.
Bottom Line I'll admit I've never been super competitive in Pokemon, and I'll also admit that I'm dubious to the viability of this strategy, especially given that I also have a Vaporeon whose Surf would be super nerfed by sunlight. Is this setup a decent idea at all, or should I just ditch it? And on that note, if I don't use a Sunny Day setup for Mega Houndoom, am I just better off with a different held item? --- Excuse my language; English isn't my second, or even third language.
I haven't played competetive since gen 4, but from what I remember, Houndoom is most useful with Nasty plot + Dark Pulse + Fire blast/flamethrower
I've got a problem with Nasty Plot setups though, because Houndoom's low HP and mediocre defenses give it a short lifespan if it doesn't kill. I also use Crunch over Dark Pulse because ghosts and psychics usually have lower defense than special defense. --- Excuse my language; English isn't my second, or even third language.