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Goomy Abilities

#1saltmonsterPosted 10/24/2013 10:37:33 PM
Trying this again... haha

What Goomy ability is good for what type of role? (sweeper/tank/etc)
And what natures am I looking at, so far I have a Modest, I heard Calm might be a good one?
I haven't quite decided what I want to do with my goomy so I'm looking for suggestions

I'm leaning towards either hydration or gooey, thanks for the help!
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FC: 4554-0423-9639
#2saltmonster(Topic Creator)Posted 10/24/2013 10:39:23 PM
bump`
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FC: 4554-0423-9639
#3saltmonster(Topic Creator)Posted 10/24/2013 10:40:59 PM
this board moves so faasst,
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#4VaironGodPosted 10/24/2013 10:41:00 PM
Gooey always unless on a rain team run Gooey or Hydration. Grass immunity isn't very useful so I wouldn't run Sap Sipper
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FC: 2552-0423-5883
#5NakkaruPosted 10/24/2013 10:42:17 PM
If you're playing Goodra as a sweeper, you're probably doing it wrong since there are waaaaaaay better options. 'dat Sp Def is what you have to build around.

Hydration = stalling with no sleep rest + rain. I think Timid goes best with this?
Gooey = best wall.. tanks the specials and has the chance to punish physical attackers. I bred mine to be Modest.
Sap Sipper = I haven't found a good use for this kind. Neutralizes Grass, but it's too niche.
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Pokemon X + AC:NL ~ 3668-7694-5178 ~ Slugma, Braixen, and Pansear [Safari]
PM me anytime, especially if you add me! Looking for active, friendly players.
#6SurvivorTypePosted 10/24/2013 10:43:30 PM
Grass Immunity is useful, it just depends on what weaknesses your team has. Hydration is extremely useful though, as you have the ability to teach Goomy both Rest and Rain Dance. Couple those two moves with Thunder/Dragon Pulse, and you've got a solid Special Wall.
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You either eat the world, or the world eats you. Either way, it's okay.
#7saltmonster(Topic Creator)Posted 10/24/2013 10:46:34 PM
Thanks Vairon, Nakkaru`!

I'm interested in trying a rain dance team but, not quite sure how to go about it yet. So maybe I should try the gooey route first.

So during ev I'd be boosting the sp.def and what else?
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FC: 4554-0423-9639
#8saltmonster(Topic Creator)Posted 10/24/2013 10:48:42 PM
SurvivorType posted...
Grass Immunity is useful, it just depends on what weaknesses your team has. Hydration is extremely useful though, as you have the ability to teach Goomy both Rest and Rain Dance. Couple those two moves with Thunder/Dragon Pulse, and you've got a solid Special Wall.


Would I still be going for a modest nature if pairing with hydration? Nakkaru suggested maybe timid?
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FC: 4554-0423-9639
#9NakkaruPosted 10/24/2013 10:49:24 PM
saltmonster posted...
Thanks Vairon, Nakkaru`!

I'm interested in trying a rain dance team but, not quite sure how to go about it yet. So maybe I should try the gooey route first.

So during ev I'd be boosting the sp.def and what else?


You're welcome. It's my goal to help out people on this board with playing the awesome Goomy line to its fullest potential. Sp Def, Sp Atk, and Spd in that priority. Goodra's defense is its worst stat with physical atk not far behind, but the HA Gooey kind of makes up for that weakness.
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Pokemon X + AC:NL ~ 3668-7694-5178 ~ Slugma, Braixen, and Pansear [Safari]
PM me anytime, especially if you add me! Looking for active, friendly players.
#10NakkaruPosted 10/24/2013 10:51:49 PM
saltmonster posted...
SurvivorType posted...
Grass Immunity is useful, it just depends on what weaknesses your team has. Hydration is extremely useful though, as you have the ability to teach Goomy both Rest and Rain Dance. Couple those two moves with Thunder/Dragon Pulse, and you've got a solid Special Wall.


Would I still be going for a modest nature if pairing with hydration? Nakkaru suggested maybe timid?


Looking at the nature chart, Calm could work very well too. Timid's nice if you want a little extra speed that could help out, but it depends on how your Goodra works with the rest of your team.
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Pokemon X + AC:NL ~ 3668-7694-5178 ~ Slugma, Braixen, and Pansear [Safari]
PM me anytime, especially if you add me! Looking for active, friendly players.