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A type for balancing.

#1HejiruPosted 11/9/2013 10:35:01 AM
I realize this is a silly idea, but just for the hell of it: what if we made another new type designed specifically to balance out the type chart? What strengths and weaknesses would it have?

Here's what I'm thinking:

Super effective on: Fairy, Water
Not very effective on: Ice, Dark
Takes double damage from: Bug, Dragon
Takes half damage from: Ground, Grass
Immune to: Rock

What do you think? Any changes you'd make? And what possible type would make sense for this?
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"The difference between fiction and reality is that fiction has to make sense." -Tom Clancy
#2Great_ReapettePosted 11/9/2013 10:36:06 AM
Should be SE on Ice.
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#3Hejiru(Topic Creator)Posted 11/9/2013 10:37:17 AM
Great_Reapette posted...
Should be SE on Ice.


I'm guessing joke post? The very LAST thing Ice needs is another weakness. Part of the whole reason I thought of this was to buff Ice defensively.
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"The difference between fiction and reality is that fiction has to make sense." -Tom Clancy
#4Pokeman718Posted 11/9/2013 10:49:05 AM
Normal needs some love
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#5puremrzPosted 11/9/2013 11:04:19 AM
Definitely paper.
#6Robot_SoopaPosted 11/9/2013 11:07:46 AM
Switch Grass and Dragon and it's decent.

Grass could use some more coverage and Dragon is still too good.
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#7SpacePirateKhanPosted 11/9/2013 11:07:52 AM
puremrz posted...
Definitely paper.


Second this motion.
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"The best things in life must be taken... by force!"
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#8Sephiroth C RyuPosted 11/9/2013 11:14:03 AM
Works even better with switched grass and dragon.

Grass seems to have most of the "scissors" style moves that aren't bug (razor leaf and its variations).
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#9PrettyTonyTigerPosted 11/9/2013 11:16:44 AM
[This message was deleted at the request of the original poster]
#10Lucidious89Posted 11/9/2013 11:40:28 AM(edited)
Imo, the type chart doesnt need a new type, it just needs a lot of tweaking.

What i would change in terms of the existing type chart:
-Rock resists itself
-Rock resists Bug
-Rock resists Ice
-Rock no longer resists Poison
-Grass resists Rock
-Ice resists Water
-Water is weak to Poison
-Fairy no longer resists Bug
-Fairy now resists Ghost
-Ghost is now weak to Fairy
-Bug resists Dark
-Bug no longer resists Fighting
-Fighting no longer resists Bug
-Fairy is weak to Normal
-Normal resists Fairy
-Normal is weak to Dark

Rock gains three new key resistances to offset its slew of weaknesses.
Poison is resisted by one less type, and gains a key type advantage
Ice now gains a resistance to a dominant type, and is nerfed slightly offensively
Water gains a new weakness, and resisted by another
Grass gains a useful resistance
Bug is resisted by two less types
Dark is resisted by another type, but is super effective against another
Ghost is resisted by another type, and gains a weakness
Fighting loses a resistance, and is resisted by one less type
Fairy gains another weakness, but a type advantage over another
Normal gains a resistance and a new weakness, along with being super effective against a type.
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