Souretsu posted...It's obviously been explained already, but I feel like I should point out that despite your obliviousness, it's good that you questioned the EV spread instead of unthinkingly accepting it like many other people would do, TC. There can be much more to EV spreads than simply maxing two stats out.

It wasn't really obliviousness as much as not seeing any legitimate point in it. I imagine the differences are quite small either way, but I just don't see a situation where I'd be sitting there not taking damage for two turns after switching into a hazard.

EDIT: Either way, with max HP at 334, you would take 41.75 damage (42 when rounded up) from Stealth Rock, and you would heal 20.875 (assuming 21 rounded up) from Leftovers. That should give you the exact same results.

With 326 HP - what you would get with 32 fewer EVs - you would take 40.75 (rounded to 41), and heal 20.375 (20, rounded down), so that actually wouldn't get you back to full HP. The logic is completely backward, here - unless the number is always rounded up, in which case it would STILL be just as true for 334 HP.

The only way it adds up is if the number is always rounded down. Then it's a 1 HP difference with full HP investment. I assume that's what's been established.

3DS Friend Code: 0361-6447-6950