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I still like Hoenn more than Kalos in terms of map design

#1fddsfsasfPosted 11/13/2013 8:30:32 PM
Hoenn felt a lot more seamless than Kalos.
Like, there were a bunch of secret paths and stuff and the path through the game is completely non linear.

Like, you could use Odale Town (second town in the game) to reach the route above Slateport. Kalos doesn't have anything like that.

Kalos is aesthetically beautiful but it doesn't feel as "open" as Hoenn. Feels like a lot of connected set pieces.

Know what I mean?
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#2RatheVPosted 11/13/2013 8:32:19 PM
Oh man, I loved all those seas full of tentacool.
#3untrustfulPosted 11/13/2013 8:32:31 PM
Beauty > open
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#4cloud_8f8fPosted 11/13/2013 8:32:41 PM
RatheV posted...
Oh man, I loved all those seas full of tentacool.


lol
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#5P0k3m0nWaRR10R8Posted 11/13/2013 8:33:14 PM
untrustful posted...
Beauty > open


This. As soon as Kalos gets expanded for the third version, I'm sure it'll take its place as my favorite region.
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#6EtoRangerPosted 11/13/2013 8:33:56 PM
But the water and trumpets...

Actually yeah! I do like Hoenn.(And Kalos.)
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#7Sloth9230Posted 11/13/2013 8:34:48 PM
untrustful posted...
Beauty > open


Yes, because the other games where made on the 3rds...
#8iamBGSPosted 11/13/2013 8:35:11 PM
RatheV posted...
Oh man, I loved all those seas full of tentacool.


Dat water.
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#9Genericgamer667Posted 11/13/2013 8:36:23 PM
hey it wasn't all tentacool

there was tentraCRUEL too!
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#10tarzanmxPosted 11/13/2013 8:36:28 PM
fddsfsasf posted...
Hoenn felt a lot more seamless than Kalos.
Like, there were a bunch of secret paths and stuff and the path through the game is completely non linear.

Like, you could use Odale Town (second town in the game) to reach the route above Slateport. Kalos doesn't have anything like that.

Kalos is aesthetically beautiful but it doesn't feel as "open" as Hoenn. Feels like a lot of connected set pieces.

Know what I mean?


You can use Waterfall to get to Dendemille from Lumiose.
You can get to Snowbelle from VIctory Road, which is to the right of one of the first towns, too.
You can get to Coumarine from Lumiose as well, through the desert.

So there's non-linear traveling here, too.

Hoenn was my favorite in overworld design, but I'm not going to overlook the gigantic, non-diverse ocean that covered a giant chunk of the map.
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