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Give a Zelda boss a pokemon type.

#21FroakieblokePosted 12/28/2013 5:28:47 AM
WW
Gohma- Fire/Bug- X-Scissor/Flare Blitz- Magma Armor
Kalle Demos- Grass/Dark- Power Whip/Foul Play- Levitate(well, if it's hanging on the ceiling..)
Gohdan- Steel/Fighting- Bullet Punch/Hammer Arm- Justified
Phantom Ganon- Ghost/Fighting- Hex/Sacred Sword- Cursed Body
Helmaroc King- Dark/Flying- Foul Play/Pluck- Pickup
Jalhalla- Ghost/Fire- Flame Burst/Double Team/ Shadow Ball- Cursed Body
Molgera- Ground/Dragon Sand Tomb/ Dragon Tail- Levitate
#22kittycatcornPosted 12/28/2013 5:29:12 AM
Stallord: Ghost/Rock
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#23Chaos_EchoPosted 12/28/2013 10:24:27 AM
Froakiebloke posted...
WW
Gohma- Fire/Bug- X-Scissor/Flare Blitz- Magma Armor
Kalle Demos- Grass/Dark- Power Whip/Foul Play- Levitate(well, if it's hanging on the ceiling..)
Gohdan- Steel/Fighting- Bullet Punch/Hammer Arm- Justified
Phantom Ganon- Ghost/Fighting- Hex/Sacred Sword- Cursed Body
Helmaroc King- Dark/Flying- Foul Play/Pluck- Pickup
Jalhalla- Ghost/Fire- Flame Burst/Double Team/ Shadow Ball- Cursed Body
Molgera- Ground/Dragon Sand Tomb/ Dragon Tail- Levitate


I'd put Flamethrower on Gohma given its fire breath, Searing Shot on Gohdan given its attack when you disable the hands, Energy Ball on Phantom Ganon because duh, and Swallow on Molgera because of what happens when you get too close.


Also, the person who did the TP bosses - Morpheel for Water/Rock, not Water/Dark. Look at its body.
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Majora's Incarnation is what happens when game designers smoke crack.
#24Phantom_NookPosted 12/28/2013 10:35:53 AM
Skyward Sword:

Ghiraham: Steel/Dark
Scaldera: Fire/Rock
Moldarach: Bug/Ground
The Imprisoned Phase 1/2: Dark
Koloktos: Steel/Fighting
Tentalus: Water/Poison
Levias: Dragon/Flying
Bilocyte: Bug/Poison
Imprisoned Phase 3: Dark/Flying
Demise: Dark/Fighting
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