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Who do you want to see get a Mega-Evolution: Doing it right Edition.

#21Gogito4Posted 1/1/2014 12:25:20 PM
Mega-Flygon
Abiltity: Mold Breaker


100 HP (+20) Attack 160 (+60) Defense 80 Special Attack 80 Special Defense 80 Speed 120 (+20)

New Moves: Dragon Dance, some new physical bug-type move for flavor.

Mold Breaker STAB Earthquake with Dragon Dance and 160 attack. He'd basically be a much better Mence... this set may or may not be a bit over the top the more I think of it though.
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#22robo_hobo_Posted 1/1/2014 12:30:48 PM
I would like to see Zangoose, Seviper, Luxray, Breloom, and Gallade are ones I'd like to see. No idea on what their mega evolution's would change though.
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#23SorrySleeping(Topic Creator)Posted 1/1/2014 12:55:19 PM
Gogito4 posted...
Mega-Flygon 100 HP (+20)


HP can't be changed.


AsterixKing posted...
Mega Reuniclus
Psychic type
Ability: Space Warp: Essentially a Trick Room setter much like how Drought sets up Sunny Day and the like, even down to NOT setting up Trick Room if Trick Room is in place.
110 | 65 | 75 | 125 | 85 | 30
110 | 75 | 110 | 165 | 110 | 20


We really need this as an ability.

Companion_Cube_ posted...
SorrySleeping posted...
You have to give +100 for Mega Evolving. Do you really want give Mega-Slaking more stats?


No.

Alakazam only got 90 base for his Mega, but then agin, he got 10 base increase this gen in his normal forme.



Alakazam was clearly an oversight. He got a last minute base stat increase and the mega was never changed.
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#24dancnbnaPosted 1/1/2014 1:24:44 PM
Mega Excadrill
Excadrillite
New Ability: Tough Claws

BST:
Original-
110 HP
135 ATK
60 DEF
50 STK
65 SDF
88 SPD

New-
110 HP (+0)
168 ATK (+33)
100 DEF (+40)
60 STK (+0)
100 SDF (+35)
70 SPD (-18)

Total increase- +90

New moves: Iron Head is in level-up movepool

Basically, this would make Excadrill more of a tank. Excadrill's high HP is ofset by low defenses, so this ratchets them up. Speed is lowered some to make it somewhat balanced. Tough Claws makes Drill Run and Iron Head extra painful.

I have no concept of balance, do I?
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#25StellaLunarisPosted 1/1/2014 1:27:41 PM
Mega Sableye. Give him massive gems jutting out of his body and an ability similar to Iron Barbs.

Give 'em something to fear again. >=)
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#26Model_OmegaPosted 1/1/2014 1:33:08 PM
Mega Flygon: Ground/Dragon
Ability: Sand Rush
Atk:100->130
Def: 80->95
SpAtk: 80->100
SpDef: 80->95
Spd: 100->130

Mega Volcarona: Bug/Fire
Ability: Drought
Atk: 60->70
Def: 65->75
SpAtk: 135->155
SpDef: 105->135
Spd: 100->120
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#27SorrySleeping(Topic Creator)Posted 1/1/2014 9:51:45 PM
Love the idea of a tanky Mega-Excadrill. I love tanky pokemon. >__>

We also need more Weather-spreaders since the ability was nerfed.
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#28PKMN_PanchamPosted 1/1/2014 10:15:26 PM
Mega Pancham.

nuff said
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#29Zeeky_BombPosted 1/1/2014 10:44:09 PM(edited)
Mega Ursaring
Ability: Tough Claws
HP: 90 | ATK: 160 (+30) | DEF: 110 (+35) | SAtk: 75 | SDef: 110 (+35) | SPD: 55

No new moves necessary, just fear the Kodiak Bear of Death.

Mega Chatot
Ability: Adaptability
HP: 76 | ATK: 50 (-15) | DEF: 66 (+21) | SAtk: 122 (+30) | SDef: 66 (+24) | SPD: 131 (+40)
New Moves: Hurricane (if it doesn't have it already), Heat Wave (as an egg move, at least), Vacuum Wave

1. I don't know if my math is right.
2. Adaptability Boombursts. Run.
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#30Felix6464Posted 1/2/2014 1:40:49 AM
AsterixKing posted...
Mega Reuniclus
Psychic type
Ability: Space Warp: Essentially a Trick Room setter much like how Drought sets up Sunny Day and the like, even down to NOT setting up Trick Room if Trick Room is in place.
110 | 65 | 75 | 125 | 85 | 30
110 | 75 | 110 | 165 | 110 | 20


Hm, weird, I had the exact same idea for an ability a while back. However I thought about giving it to spinda if he ever got a Mega, to give him a sort of competitive niche.