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For the move hidden power its type in the menu should match what the pokemon has

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  3. For the move hidden power its type in the menu should match what the pokemon has

User Info: pythonkid

pythonkid
3 years ago#1
For example, say you have Jolteon and you give it hidden power. after you teach it to the move, and you go to it in the summary menu, it will show you what type it actually is instead of "normal".

I see no reason to not do this.

User Info: Shigmiya64

Shigmiya64
3 years ago#2
Then the Hidden Power checker would be out of a job.
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User Info: GenjiHX

GenjiHX
3 years ago#3
Honestly that's such a simple and great idea. I'm not sure why GF didn't implement that in the first place
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User Info: playingrobot

playingrobot
3 years ago#4
Shigmiya64 posted...
Then the Hidden Power checker would be out of a job.


It's not like he gains anything from it.
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User Info: gwaposidemz

gwaposidemz
3 years ago#5
Whats the point then of it being hidden? Its called hidden power for a reason.
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User Info: Mikokiri

Mikokiri
3 years ago#6
I also think the power for Hidden power should do damage equal to the pokemons best attack stat. Instead of this complicated maths crap with the IVs....
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User Info: CharizardFire

CharizardFire
3 years ago#7
From: Mikokiri | #006
I also think the power for Hidden power should do damage equal to the pokemons best attack stat. Instead of this complicated maths crap with the IVs....

The BP formula for Hidden Power is no longer used...
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User Info: pythonkid

pythonkid
3 years ago#8
GenjiHX posted...
Honestly that's such a simple and great idea. I'm not sure why GF didn't implement that in the first place


Wait, that's probably why they didn't do it. Because it's simple and great.

User Info: bwebber17

bwebber17
3 years ago#9
Might confuse newbies. That's one reason I can think of.
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User Info: RatheV

RatheV
3 years ago#10
bwebber17 posted...
Might confuse newbies. That's one reason I can think of.


More than their normal attack getting SE on a ghost?
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  3. For the move hidden power its type in the menu should match what the pokemon has

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