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Pokemon stats explained! EVs, IVs, Natures, everything! PLEASE READ!

#21Blue_InigoPosted 3/8/2014 5:27:16 PMmessage detail
How do you get hidden abilities
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#22jayman7(Topic Creator)Posted 3/8/2014 8:57:59 PMmessage detail
Blue_Inigo posted...
How do you get hidden abilities


It's not really within the scope of this topic, which is about stats, but Pokemon from Friend Safaris and Hordes have a chance of having a hidden ability, and if you breed a female HA Pokemon with a compatible male, or a male with Ditto, the child might have its HA.
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#23Megamushroom666Posted 3/17/2014 9:33:43 AMmessage detail
Very informative post.
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#24bolandiiPosted 3/19/2014 8:21:22 PMmessage detail
Thats cool
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Arsenal
#25FluffySDPosted 6/17/2014 2:49:31 AMmessage detail
This topic is missing one important rid bit on the remaining 2 EVs.

At level 100 let's say you had 80 evs in a BOOSTABLE STAT after distrubuting your EVs in a divisible by 4 way... You place the remaing 2 evs in this Under 252 EV stat.

Next you proceed to use a move that doubles that stat(2 stage boost, 6 stage boost) suddenly these 2 EVs in the stat become 1 more total point in the stat, 2 more at +6 (and gets more complicated with items like evolite or choice item), this can be the factor that let's you live with 1 hp vs certain things the pokemon battles or deal that 1 extra damage you need to do when sweeping.

Those remaining 2 EVs are extremely important to Boosting pokemon especially that boost 3 stats at once (clamperl, liligant, xerneas, etc)

Where it matters more than anywhere else is potentially speed, when you have a speed tie with someone with identical speed and EVs but you have an additional 2EVs you will be winning the tie and moving first/last(trick room).

You can even game the system slightly if you want to LOSE the tie in a mirror match (for whatever clever reason) but win it otherwise. But I'll let you guys figure out that intricacy on your own.
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#26jayman7(Topic Creator)Posted 6/18/2014 11:45:01 AMmessage detail
FluffySD posted...
This topic is missing one important rid bit on the remaining 2 EVs.

At level 100 let's say you had 80 evs in a BOOSTABLE STAT after distrubuting your EVs in a divisible by 4 way... You place the remaing 2 evs in this Under 252 EV stat.

Next you proceed to use a move that doubles that stat(2 stage boost, 6 stage boost) suddenly these 2 EVs in the stat become 1 more total point in the stat, 2 more at +6 (and gets more complicated with items like evolite or choice item), this can be the factor that let's you live with 1 hp vs certain things the pokemon battles or deal that 1 extra damage you need to do when sweeping.

Those remaining 2 EVs are extremely important to Boosting pokemon especially that boost 3 stats at once (clamperl, liligant, xerneas, etc)

Where it matters more than anywhere else is potentially speed, when you have a speed tie with someone with identical speed and EVs but you have an additional 2EVs you will be winning the tie and moving first/last(trick room).

You can even game the system slightly if you want to LOSE the tie in a mirror match (for whatever clever reason) but win it otherwise. But I'll let you guys figure out that intricacy on your own.


Yeah, no, that's not how it works at all.
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Creator of Jay's Journey (see quote!)
"It's not ten years old! Therefore, it sucks!" - Nostalgia whores everywhere
#27adrianoadjPosted 6/21/2014 11:44:07 PMmessage detail
FluffySD posted...
This topic is missing one important rid bit on the remaining 2 EVs.

At level 100 let's say you had 80 evs in a BOOSTABLE STAT after distrubuting your EVs in a divisible by 4 way... You place the remaing 2 evs in this Under 252 EV stat.

Next you proceed to use a move that doubles that stat(2 stage boost, 6 stage boost) suddenly these 2 EVs in the stat become 1 more total point in the stat, 2 more at +6 (and gets more complicated with items like evolite or choice item), this can be the factor that let's you live with 1 hp vs certain things the pokemon battles or deal that 1 extra damage you need to do when sweeping.

Those remaining 2 EVs are extremely important to Boosting pokemon especially that boost 3 stats at once (clamperl, liligant, xerneas, etc)

Where it matters more than anywhere else is potentially speed, when you have a speed tie with someone with identical speed and EVs but you have an additional 2EVs you will be winning the tie and moving first/last(trick room).

You can even game the system slightly if you want to LOSE the tie in a mirror match (for whatever clever reason) but win it otherwise. But I'll let you guys figure out that intricacy on your own.



look, there is no such thing
EV are fixed, he mentioned this several times
Stats are different from EVs. If you double your status by using a stage 2 move, the EV will remain there. stop worrying about that
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#28QwerbyKingPosted 7/3/2014 1:26:20 PMmessage detail
I could have sworn that the general consensus was that rapid fire pokemon were best for super training. Or is that just for speeding through secret regimens for items?
#29ZacktradePosted 7/29/2014 3:09:37 PMmessage detail
Yeah, list of what natures boost what and decrease what would be nice.
#30CuzzydaFangirlPosted 8/1/2014 12:46:22 PMmessage detail
Well now I can create a good competitive Fairy Tail team! :D
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