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The problem with a Pokemon mmo.

#1levyjl1988Posted 2/13/2014 6:55:05 AM
http://www.dorkly.com/comic/59265/the-problem-with-a-pokemon-mmo
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I hate games with bad game design
#2fawful_XPosted 2/13/2014 7:11:09 AM
Is that ghost in the last panel supposed to be a part of the guy's shirt?
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Pokemon Emerald Sacrificial Randomizer Darklocke (Nuzlocke): http://www.gamefaqs.com/boards/2000300-pokemon-emerald-social/68519991
3DS FC: 0559-6813-5961
#3SpunkySixPosted 2/13/2014 7:12:18 AM
That was kind of funny but all of the "problems" presented were really easily circumvented so it fell flat.
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Tissue to the extreme!
I'd like to be a tree.
#4undeadkyle12345Posted 2/13/2014 7:15:18 AM
This was on the front page of reddit.com/r/pokemon...
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Fastest cloner for pokemon X/Y!
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#5Rogue MuttPosted 2/13/2014 7:17:16 AM
Not really sure how this comic's logic functions. There would still be a bunch of NPCs to battle in a pokemon MMO, you would just have the additional option to battle other players you meet while exploring. Even then it's not like you would be forced into the battle without a refusal option, except for maybe in certain areas.

I like the one where the pokemon MMO's release essentially causes society to collapse because of a complete loss of productivity.
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Alakazam Arcanine Flygon Golduck Primeape Tyranitar
#6dancingbobcatPosted 2/13/2014 7:21:19 AM
fawful_X posted...
Is that ghost in the last panel supposed to be a part of the guy's shirt?


I think that's Charmander's ghost leaving its body