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Is Razor Wind the worst move ever?

#1HopesNo1FanPosted 2/18/2014 9:57:48 AM
It requires one turn of charge for a measly 80 BP normal type attack? Come on!
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Pokemon Y FC 3668-8772-1047 IGN: Croix -SV 1839-
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#2CakeOfLiesPosted 2/18/2014 9:58:14 AM
Synchronoise.
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#3_Synergy_Posted 2/18/2014 9:58:48 AM
Splash.
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#4AdumiganPosted 2/18/2014 9:58:56 AM
in b4 splash
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#5FoundAUsernamePosted 2/18/2014 10:00:57 AM
Adumigan posted...
in b4 splash


Greninja'd
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#6inTaCtfuLPosted 2/18/2014 10:01:30 AM
5th gen Scald was

F***ing hated that s***. Even stuff like Vaporeon, Latios, Gengar, etc hated burns. You lose a quarter of your health for staying 2 turn. Da f***
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#7SilentS89Posted 2/18/2014 10:03:54 AM
inTaCtfuL posted...
5th gen Scald was

F***ing hated that s***. Even stuff like Vaporeon, Latios, Gengar, etc hated burns. You lose a quarter of your health for staying 2 turn. Da f***


Wat. Am I missing something here?

How was scald like that?
#8Rook_the_RangerPosted 2/18/2014 10:05:25 AM
Sandstorm on Shedinja.
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3DS FC: 3539-9001-1157 Pokemon name: Luxoway
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#9HopesNo1Fan(Topic Creator)Posted 2/18/2014 10:05:52 AM
At least Splash makes Magikarp cute and it's ok for a good laugh.

Synchronoise. is based on a (really bad I admit) gimmick.

But Razor Wind, it is simply bad, and there are other charge up moves which are much better. Take Solar Beam and Skull Bash for example, both are much stronger and the first can be used in one turn in sunlight, the second gives you a defense boost on the charging turn.

And then there are those 2 turns moves which gives partial invicibility like Fly, Dig and Dive.

Razor Wind is f******* terrible.
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Pokemon Y FC 3668-8772-1047 IGN: Croix -SV 1839-
(Mankey, Sawk, Breelom) PM ME if you want to be added!
#10inTaCtfuLPosted 2/18/2014 10:06:04 AM
SilentS89 posted...
inTaCtfuL posted...
5th gen Scald was

F***ing hated that s***. Even stuff like Vaporeon, Latios, Gengar, etc hated burns. You lose a quarter of your health for staying 2 turn. Da f***


Wat. Am I missing something here?

How was scald like that?


I'm confused. Scald causes burns, and each turn you're burned you lose 12.5%

Over two turns (12.5%+12.5%) you lose 25%, which is a quarter of your health. Or am I wrong here?
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