cradle ball-*4 catch rate versus NFE Pokemon *1 otherwise light ball-higher catch rate the lower the targets weight Talent ball-increases the Ivs of wild pokemon on capture Ability ball-*4 catch rate on Pokemon with their HA 0 otherwise can target Pokemon in hordes if they have HA
Yes, simply because we haven't gotten new IN-GAME balls since Gen4 (Dream doesn't really count.) You would think that visiting the place where they're made would change that...
Gem Ball (golden yellow with red diamonds):Higher catch rate for Pokemon that use a stone to evolve.
Snare Ball (light brown with feather pattern):Higher catch rate for Flying types and levitators.
Cozy Ball(bubblegum-pink/baby blue clouds):The smaller the Pokemon, the better it works.
Thief Ball (its top resembles that loot-sack thing anime burglars wear):Has a chance of snatching the wild Pokemon's held item if the capture fails.
Twin Ball(deep burgundy with two interlocking gold rings):Super high catch rate if a Pokemon from the same family is out on the trainer's side of the field. Mainly used to catch multiples for IV/nature purposes.
Pika Ball(cute Pikachu pattern):Acts like a regular Pokeball, but has a x5 catch rate on Electric rodents. Bought from an independent artisan in a small town.
Rich Ball(appears to be made of dollar bills):Obscenely expensive and no stronger than a regular Pokeball, but it has a cool unleash and having one at the front of your team allows you to get into a special area. More of a status symbol.
Junk Ball(looks like a Pokeball, but more of a rust red):Purchased from a shady-looking back-alley dealer, it's completely useless at first, with even capture-rate-255 Pokemon breaking out of it regularly. However, the usefulness will slowly increase if you keep throwing them throughout the game, up to Dusk Ball levels if you keep at it.