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Help with my Final Gambit Shedinja Team (triples)

#1deafdoodPosted 4/6/2014 9:08:41 PM
Carbink @Life Orb
IVs: 0 Spe
EVs: 252 Atk / 252 Def
Sturdy
Brave
-Trick Room
-Skill Swap
-Explosion
-????

Accelgor @????
EVs: 252 Hp / 252 Spe
????
Timid
-Final Gambit
-????
-????
-????

Lucario @Choice Scarf
EVs: 252 Hp / 252 Spe
Inner Focus
Timid
-Final Gambit
-????
-????
-????

Shedinja @Safety Goggles
EVs: 252 Atk / 252 Spe
Wonder Guard
Jolly
-Will-O-Wisp
-Hone Claws
-False Swipe
-Final Gambit

Ferrothorn @Rocky Helmet
IVs: 0 Spe
EVs: 252 Hp / 252 Def
Iron Barbs
Relaxed
-Worry Seed
-Thunder Wave
-Leech Seed
-????

Umbreon @Leftovers
EVs: 252 Hp / 252 Spe
Synchronize
Jolly
-Wish
-Protect
-Taunt
-Toxic

So the purpose of this team should be quite obvious to many of you: get sturdy onto Shedinja. The process I shall explain. First I suicide with Lucario and Accelgor to get rid of possible counters to Shedinja on the field right at that moment. Then I set up trick room with Carbink (the reason why it and Ferrothorn have 0 IVs in speed). Then I worry seed my own Shedinja and Carbink uses skill swap on Shedinja to give sturdy to Shedinja. Then next turn I paralyze my own Shedinja with Ferrothorn and explode Carbink (Life Orb for max damage). Taunt with Umbreon to prevent leech seed, roar, etc that can mess up Shedinja. With all this, the mold breaker ability should be the only counter to Shedinja.

So, is there any way to prevent a mold breaker from killing Shedinja? The question marks above are what I have no idea to put there, especially Lucario and Accelgor since their only purpose is to kill off potential counters as well as block phazing moves, since there won't be another pokemon to switch into once Carbink dies. Please give me ideas on what to replace the question marks with as well as tips on what I already have here. Thank you!
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3DS FC: 4484-8510-2826, Pokemon X IGN: Kevin
Flying safari: Farfetch'd, Tranquill and Fletchinder
#2kclaujamesPosted 4/6/2014 9:11:48 PM
*Raises hand

Sorry I have a question - how does a Final Gambit Shedinja deal with a Chandelure? People tend to run False Swipes and it can do absolutely nothing to Chandelure.
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#3deafdood(Topic Creator)Posted 4/6/2014 9:13:59 PM
kclaujames posted...
*Raises hand

Sorry I have a question - how does a Final Gambit Shedinja deal with a Chandelure? People tend to run False Swipes and it can do absolutely nothing to Chandelure.


I guess I'll just toxic it with Umbreon?
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3DS FC: 4484-8510-2826, Pokemon X IGN: Kevin
Flying safari: Farfetch'd, Tranquill and Fletchinder
#4deafdood(Topic Creator)Posted 4/6/2014 9:20:42 PM
bump
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3DS FC: 4484-8510-2826, Pokemon X IGN: Kevin
Flying safari: Farfetch'd, Tranquill and Fletchinder
#5Moe_Lester_13Posted 4/6/2014 9:44:10 PM
Show us a quick video on Showdown.
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#6deafdood(Topic Creator)Posted 4/6/2014 9:49:12 PM
Moe_Lester_13 posted...
Show us a quick video on Showdown.


Showdown doesn't have triples -.-
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3DS FC: 4484-8510-2826, Pokemon X IGN: Kevin
Flying safari: Farfetch'd, Tranquill and Fletchinder
#7zelionxPosted 4/6/2014 10:03:29 PM
deafdood posted...
Moe_Lester_13 posted...
Show us a quick video on Showdown.


Showdown doesn't have triples -.-


And it really should >:(
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#8deafdood(Topic Creator)Posted 4/7/2014 4:32:45 AM
Bump
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3DS FC: 4484-8510-2826, Pokemon X IGN: Kevin
Flying safari: Farfetch'd, Tranquill and Fletchinder
#9navi854Posted 4/7/2014 4:35:33 AM
Staraptor is a better final gambit user. More HP and Speed than Accelgor IIRC. Don't even fill the question marks for Lucario and Staraptor/Accelgor.
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3DS FC : 1762 3501 1502 IGN: Navi
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#10SopherooPosted 4/7/2014 4:37:47 AM
A good way to get rid of Mold Breaker is to use Worry Seed on the Mold Breaker.