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Can Earthquake be used instead of Close Combat on Pinsir?

#1cloud_8f8fPosted 4/7/2014 11:58:52 AM
My new moveset:

Earthquake
Quick Attack
Return
Sword Dance
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#2Chaosmaster00Posted 4/7/2014 12:00:10 PM
My advice, use Quick Attack OR Return, not both, so you aren't walled as easy. Then use that slot not used by one for Close Combat.
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#3inTaCtfuLPosted 4/7/2014 12:00:43 PM
earthquake is the standard

the threat of aegislash >>>> rotom-w tbh
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#4inTaCtfuLPosted 4/7/2014 12:02:10 PM
Chaosmaster00 posted...
My advice, use Quick Attack OR Return, not both, so you aren't walled as easy. Then use that slot not used by one for Close Combat.


i really wouldn't do this tbh. they both have very useful merits and stab flying in this metagame is amazing, just look at talonflame for proof of that
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#5bwebber17Posted 4/7/2014 12:02:21 PM
Chaosmaster00 posted...
My advice, use Quick Attack OR Return, not both, so you aren't walled as easy. Then use that slot not used by one for Close Combat.


Definitely don't do this. Close Combat covers so few things for Pinsir.
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#6CakeOfLiesPosted 4/7/2014 12:03:05 PM
Chaosmaster00 posted...
My advice, use Quick Attack OR Return, not both, so you aren't walled as easy. Then use that slot not used by one for Close Combat.


Quick Attack is for priority.
Also, sweepers shouldn't be getting walled unless you're losing. Their job is to clean up the opponent's team at the end of the battle. Besides, Fighting + Ground is terrible coverage-wise. It's so redundant that you'll find that you're not even using one of them.
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#7cloud_8f8f(Topic Creator)Posted 4/7/2014 12:05:46 PM
CakeOfLies posted...
Chaosmaster00 posted...
My advice, use Quick Attack OR Return, not both, so you aren't walled as easy. Then use that slot not used by one for Close Combat.


Quick Attack is for priority.
Also, sweepers shouldn't be getting walled unless you're losing. Their job is to clean up the opponent's team at the end of the battle. Besides, Fighting + Ground is terrible coverage-wise. It's so redundant that you'll find that you're not even using one of them.


So, would you say my new moveset is fine?
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#8inTaCtfuLPosted 4/7/2014 12:06:34 PM
well its standard for a reason... lol

it's what makes mega pinsir threatening as f***
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#9SorrySleepingPosted 4/7/2014 12:15:38 PM
inTaCtfuL posted...
Chaosmaster00 posted...
My advice, use Quick Attack OR Return, not both, so you aren't walled as easy. Then use that slot not used by one for Close Combat.


i really wouldn't do this tbh. they both have very useful merits and stab flying in this metagame is amazing, just look at talonflame for proof of that


Flying STAB isn't amazing. It's a meh offensive typing, and the main reason Talonflame gets away with it is because of the power of it and the Priority.
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#10YourLuckPosted 4/7/2014 12:26:38 PM
inTaCtfuL posted...
Chaosmaster00 posted...
My advice, use Quick Attack OR Return, not both, so you aren't walled as easy. Then use that slot not used by one for Close Combat.


i really wouldn't do this tbh. they both have very useful merits and stab flying in this metagame is amazing, just look at talonflame for proof of that


If Pinsir got Extremespeed, I'd be more inclined to agree with you.
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