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There needs to be a Timidity Clause

#1wolf riderPosted 5/31/2014 3:37:35 AM
After, say, forty to fifty turns, the player that uses the most number of non-offensive moves automatically loses.

It's just a joke when one side has a cleric plus 2-3 healthy pokes, the other side has one bulky cleric and one other poke, and the second side just spams toxic/t-wave + wish and heal bell.
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Pkmn Y IGN: Yagi
FC: 0447 6935 5049 TSV: 2357
#2rojsePosted 5/31/2014 3:39:25 AM
So, everyone is supposed to play hyper offensive just because you're having trouble with stall?
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Current Giveaway/Trade Thread (Current as of 30 May):
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#3jEr3mYPosted 5/31/2014 3:39:47 AM
That's not fair… the game ISNT just about being all offensive… there's different play style.. just cause you can't beat one, doesn't mean you should be awarded the win...
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#4rojsePosted 5/31/2014 3:40:06 AM
Better idea - after fifty turns, the player with the most number of non-offensive moves automatically wins.
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Current Giveaway/Trade Thread (Current as of 30 May):
http://www.gamefaqs.com/boards/2000458-pokemon-x-y-trading/69329584
#5Lonta_Beans3Posted 5/31/2014 3:40:20 AM
rojse posted...
So, everyone is supposed to play hyper offensive just because you're having trouble with stall?


This, git gud. Stalling isn't even hard to deal with. ._.
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#6wolf rider(Topic Creator)Posted 5/31/2014 3:42:44 AM
rojse posted...
So, everyone is supposed to play hyper offensive just because you're having trouble with stall?


No, only when the other side has no intention of actually winning with stall. This is because any status attacks or damage can also be cured by my own cleric.
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Pkmn Y IGN: Yagi
FC: 0447 6935 5049 TSV: 2357
#7rojsePosted 5/31/2014 3:43:32 AM
wolf rider posted...
rojse posted...
So, everyone is supposed to play hyper offensive just because you're having trouble with stall?


No, only when the other side has no intention of actually winning with stall. This is because any status attacks or damage can also be cured by my own cleric.


You're going to eventually run out of Heal Bell PP while they'll still have PP for status use.
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Current Giveaway/Trade Thread (Current as of 30 May):
http://www.gamefaqs.com/boards/2000458-pokemon-x-y-trading/69329584
#8chimpactPosted 5/31/2014 3:45:06 AM
or you could just set up or use taunt
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#9wolf rider(Topic Creator)Posted 5/31/2014 3:53:32 AM(edited)
rojse posted...
wolf rider posted...
rojse posted...
So, everyone is supposed to play hyper offensive just because you're having trouble with stall?


No, only when the other side has no intention of actually winning with stall. This is because any status attacks or damage can also be cured by my own cleric.


You're going to eventually run out of Heal Bell PP while they'll still have PP for status use.


1. I can bait them by switching pokes and letting them status all of them before Heal Belling.

2. I can also use status attacks and force them to run out of Heal Bell.

3. Honestly, do you consider that a fun way of battling?
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Pkmn Y IGN: Yagi
FC: 0447 6935 5049 TSV: 2357
#10HydregionzekPosted 5/31/2014 3:49:16 AM
It doesn't matter if it is fun or not: stall is a legit way to play the game.
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