Jolteon @ Choice Scarf 252 SPA / 252 SPE / 4 SPD Ability: Volt Absorb Nature: Timid Thunderbolt Shadow Ball Volt Switch Hyper Beam (I'd rather have HP Ice, but had better luck breeding 5 IVs on this than I did breeding that. I'll come back to this later, I guess)
Weavile @ Life Orb 252 ATK / 252 SPE / 4 DEF (or HP or SPD I don't remember) Ability: Pressure Nature: Jolly Fake Out Ice Shard Brick Break Icicle Crash
Roserade @ Black Sludge 252 SPD / 252 HP / 4 SPA Ability: Natural Cure Nature: Calm Toxic Synthesis Sludge Bomb Leaf Storm
Gardevoir @ Leftovers 252 SPD / 252 SPA / 4 SPE (I think it's divided differently but it's a mess and I'm getting rid of it) Ability: Synchronize Nature: Modest Hypnosis Calm Mind Moonblast Psychic
Excadrill @ Air Balloon 252 ATK / 252 SPE / 4 HP Ability: Mold Breaker Nature: Jolly Earthquake Rapid Spin X-Scissor Rock Slide
The two I'm planning on switching in are:
Scrafty @ Assault Vest (for Weavile) 252 HP / 252 DEF / 4 ATK Ability: Shed Skin Nature: Impish Fake Out / Dragon Tail Payback Ice Punch Drain Punch
I'm especially concerned about Scrafty. I don't think it'll put out enough damage with the current build, even if I intended it to be a tank. Regarding EVs, I've always had issues with picturing how best to divide them outside maximum thresholds (252 for two stats, 4 for one).
I have had a lot of success with Weavile, but my overall build has almost no defenses the way it is now, which is why I'm trying to build it in... Basically, I don't know if replacing Weavile (who has saved my skin with Ice Shard and Fake Out) will be a huge mistake. On the other hand, I also realize I need more balance than I have now.
Thanks for the insight.
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