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4th move for Landorus-I?

#1FwahmPosted 7/20/2014 10:57:22 AM
I want to make a revenge killer scarfed physical Landorus-I, but I'm wondering what would be the best fourth move to use.

He's got Earthquake, Stone Edge, and U-turn so far, and I was debating between Superpower, Iron Tail, Knock Off, Explosion, and Grass Knot for the last slot.

What would be the best choice?
#2TropiOUsPosted 7/20/2014 10:58:21 AM
>physical
this is not 2011 bro
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#3SpammySpammingtPosted 7/20/2014 10:58:57 AM
Mixed AV or bust
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#4samus885Posted 7/20/2014 11:01:34 AM
it should be this

Landorus @ Oran Berry
EVs: 252 Sp. Atk / 252 HP
-Tackle
-Leer
-Mud-Slap
-Tail Whip
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#5Fwahm(Topic Creator)Posted 7/20/2014 11:19:36 AM
Any actual suggestions? I don't particularly care if physical Landorus isn't as good as special.
#6J_AppleiPosted 7/20/2014 11:23:29 AM
I'd use either Superpower or Knock Off because too many people think they can safely switch the fat pink blob into it.
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#7Fwahm(Topic Creator)Posted 7/20/2014 11:25:01 AM
Thanks. I was leaning towards Superpower or Grass Knot (for physical tanks), but I'll go with Superpower.