Mario Kart 8 Pre-release info and FAQ: Version 4.0

#21RotomGuy3Posted 5/4/2014 7:22:49 AM
pikachu936 posted...
AROCK86 posted...
Where did you get the info about VR from? I must have missed that.


It shows up in the direct when it's talking about online.

A bunch of players have about 1000 VR, and the winner gets +44, while the guy in last gets -21. So it's a little more forgiving than MKW was, but still to a degree where you can lose it if you get too low.


Uuuuugh.

My OCD does not approve of these numbers.
---
My 3DS FC - Rotom: 3308-5985-4794
Pikmin Franchise = Best Franchise -~- Currently Stalking: SSBWU & MK8
#22gamenwatch1992Posted 5/6/2014 11:40:29 PM
Aw man. I'm a little down about dragging items not freeing up a slot. I guess I understand why but it'll be hard to get used to. Also I don't know how I feel about the speeding up by crashing into stuff during anti-gravity. Honestly I hope the anti-gravity remains a gimmick for just this game like the double Kart Racing.
---
Dream Address: 5700-2360-1435
3DS Friend Code:1676-4472-0939
#23HiiiiiTechnicalPosted 5/9/2014 8:09:06 AM
gamenwatch1992 posted...
Aw man. I'm a little down about dragging items not freeing up a slot. I guess I understand why but it'll be hard to get used to. Also I don't know how I feel about the speeding up by crashing into stuff during anti-gravity. Honestly I hope the anti-gravity remains a gimmick for just this game like the double Kart Racing.


They need to keep it for the retro tracks in future installments. Plus, it would appear as a step down. Double kart racing seemed like a one game gimmick. It didn't add much. Anti Gravity adds a lot of opportunity for course design and gameplay. Although, I do feel they should have a Double Dash mode.
---
Golden Sunset Bronze Daisy & Celestial Cerulean Sapphire Rosalina for MK9!!!1!!!!1!
#24HeroicSomaCruzPosted 5/13/2014 8:52:20 PM
What do you guys think of the item balance in this game so far? MK7 is bad when it comes to whoring out Triple Shrooms in low positions.

Also, is the Star faster this time?
---
Sent from my iPhone via PowerFAQs 1.14
#25sg91Posted 5/14/2014 12:11:32 AM
You forgot the Squirrel glider.
#26pvegetaPosted 5/18/2014 7:54:47 PM
I managed to get a mushroom in first place while playing the demo today.
---
gamertag - Jamal The Titan, PSN: MrCannady
#27AnselaFanPosted 5/29/2014 3:53:17 AM
I wish for completely new characters like Pauline E. Gadd ETC.
#28GalladetheGreatPosted 6/8/2014 8:41:51 PM
Nice
---
Don't get mad, get gllad.
http://cdn0.sbnation.com/imported_assets/404951/chocula_medium.jpg
#29RiaanYsterPosted 6/9/2014 12:06:16 AM
HeroicSomaCruz posted...
What do you guys think of the item balance in this game so far? MK7 is bad when it comes to whoring out Triple Shrooms in low positions.

Also, is the Star faster this time?


I kinda like it. I'm missing that whole classic come-back thing you had in MKW where it was possible to come back from last place in a single lap, which, now you can gain a couple of positions max.

But it's probably better this way.

It just feels like the coin is a bit of a meh item. Give me at least a banana ffs.
#30LavieThundaPosted 6/11/2014 11:25:20 AM
Does anyone have some combo suggestions for racing the staff ghosts? I haven't started that yet
---
Hi my name is flora and I have typical fangirl problems~
2014: year of luigi and rosalina.