N64 Rainbow Road is way too short.

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  3. N64 Rainbow Road is way too short.

User Info: ZeroRaider

ZeroRaider
2 years ago#1
What the hell was Nintendo thinking? It's like two minutes long.

It ends right when it starts getting good.

User Info: MetaFalconPunch

MetaFalconPunch
2 years ago#2
3 Laps too long, 1 Lap "too short". Take your pick.
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User Info: Rad_Dudesman

Rad_Dudesman
2 years ago#3
The original was way too long and boring, so they shortened it
Nintendo Network ID: raddudesman
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User Info: HiiiiiTechnical

HiiiiiTechnical
2 years ago#4
MetaFalconPunch posted...
3 Laps too long, 1 Lap "too short". Take your pick.


2 laps...?
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User Info: MetaFalconPunch

MetaFalconPunch
2 years ago#5
HiiiiiTechnical posted...
MetaFalconPunch posted...
3 Laps too long, 1 Lap "too short". Take your pick.


2 laps...?


That's madness!

And yes, I know they did it with Wario Colosseum, but that probably wouldn't happen nowadays.
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User Info: ZeroRaider

ZeroRaider
2 years ago#6
Rad_Dudesman posted...
The original was way too long and boring, so they shortened it


That's the problem. This one isn't the original.

This one has no rails, it has a great soundtrack and graphics. It's actually exciting now.

Why would you shorten something that is now exciting?

User Info: SpacePirateKhan

SpacePirateKhan
2 years ago#7
Two laps would've been perfect.
Too perfect.
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User Info: bladexdsl

bladexdsl
2 years ago#8
good it was too long in the n64 version and talk about boring

User Info: Metalwario86

Metalwario86
2 years ago#9
Yes too short, 2 laps would be better.

User Info: Piechotta

Piechotta
2 years ago#10
It always catches me off guard when i've finished my third lap.
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  3. N64 Rainbow Road is way too short.

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