N64 Rainbow Road is way too short.

#1ZeroRaiderPosted 6/1/2014 7:39:57 AM
What the hell was Nintendo thinking? It's like two minutes long.

It ends right when it starts getting good.
#2MetaFalconPunchPosted 6/1/2014 7:42:56 AM
3 Laps too long, 1 Lap "too short". Take your pick.
---
Pretend this signature is a basilisk. You are now dead.
#3Rad_DudesmanPosted 6/1/2014 7:43:31 AM
The original was way too long and boring, so they shortened it
---
Nintendo Network ID: raddudesman
Not changing this signature until Blaze the Cat is playable in another Sonic game.
#4HiiiiiTechnicalPosted 6/1/2014 7:43:34 AM
MetaFalconPunch posted...
3 Laps too long, 1 Lap "too short". Take your pick.


2 laps...?
---
Golden Sunset Bronze Daisy & Celestial Cerulean Sapphire Rosalina for MK9!!!1!!!!1!
#5MetaFalconPunchPosted 6/1/2014 7:45:07 AM
HiiiiiTechnical posted...
MetaFalconPunch posted...
3 Laps too long, 1 Lap "too short". Take your pick.


2 laps...?


That's madness!

And yes, I know they did it with Wario Colosseum, but that probably wouldn't happen nowadays.
---
Pretend this signature is a basilisk. You are now dead.
#6ZeroRaider(Topic Creator)Posted 6/1/2014 7:48:35 AM
Rad_Dudesman posted...
The original was way too long and boring, so they shortened it


That's the problem. This one isn't the original.

This one has no rails, it has a great soundtrack and graphics. It's actually exciting now.

Why would you shorten something that is now exciting?
#7SpacePirateKhanPosted 6/1/2014 7:52:08 AM
Two laps would've been perfect.
Too perfect.
---
"The best things in life must be taken... by force!"
~Khan from Rosetown, 4184-1827-7503
#8bladexdslPosted 6/1/2014 7:54:38 AM
good it was too long in the n64 version and talk about boring
#9Metalwario86Posted 6/1/2014 8:04:25 AM
Yes too short, 2 laps would be better.
#10PiechottaPosted 6/1/2014 8:06:33 AM
It always catches me off guard when i've finished my third lap.