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I think one important aspect is that the reviewer of the 3DS versions do was a RE fan, while the reviewer of the console version isn't. To show my point:
The result isn't an Umbrella-style crime against nature, but a healthy, happy hybrid: an optimum mix of tense, creepy exploration and stop-and-shoot action, telling a tale of bioterrorism and unwise genetic meddling aboard an abandoned ocean liner.
terrible things have happened aboard that ship, and as a result, you're constantly attacked by bio-organic weapons, some of which look like people covered head to toe in gray ooze and others of which resemble human-size lizard creatures from a low-budget monster movie.
While the first reviewer even knows about Umbrella, which is not mentioned at all in this game, the second reviewer doesn't even know what a Hunter, a staple monster of the RE series, is.
One of the major complaints from many, not saying a majority or minority but many, was that the new games were too linear with no backtracking. Now many are complaining about the backtracking. LOL
How much backtracking is there? If it's anymore than the first three games had then yes, the game having too much backtracking is indeed a valid complaint.
Also I think it's kinda funny too that this is pretty much just a HD port and on the 3DS they were giving this game higher score. And now it's like "oh well now we change our mind. The game gets 2 less points from us." Haha. How do you go from an 8.5 to a 6.5 on pretty much the exact same game!? Makes no sense lol.
It makes perfect sense, it's a handheld game that got ported to home consoles and didn't offer a whole lot in terms of improvements and differences to how the game feels or plays, as in, it still feels like it should have stayed a portable game.
I am a dedicated member of the "Walter Sullivan Is Bad-Ass" group!!! I am the true originator of the Cookie Demon theory on the SH2 and 3 boards.