I'm not asking for a Super Mario 64 clone. I just want...

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BlueLinkHero
Posted 2/3/2013 12:12:46 PM
Nintendo to not have the new Mario have so many damn levels. 15-20 like Super Mario 64 is a good amount. I want missions too to get more stars so I can return to these levels more often. That's what makes levels more memorable to me.

60 something levels (like the Galaxy games) I'm only going to return to once or twice is too damn much. Probably why the levels in those games aren't very memorable.
SPDShadowRanger
Posted 2/3/2013 1:12:43 PM
I find them very memorable.
Nintendoboy77
Posted 2/3/2013 2:27:59 PM
BlueLinkHero posted...
Nintendo to not have the new Mario have so many damn levels. 15-20 like Super Mario 64 is a good amount. I want missions too to get more stars so I can return to these levels more often. That's what makes levels more memorable to me.

60 something levels (like the Galaxy games) I'm only going to return to once or twice is too damn much. Probably why the levels in those games aren't very memorable.


I kinda agree. I remember some of the levels in SMG. Like that Ice and Fire level, the dreadnaut, and that toy galaxy. Those were really fun. But yeah, everything else is mostly forgettable.
SonicVsMarioX
Posted 2/3/2013 4:46:06 PM
Less levels may be for the best but keep it away from Sunshine's low amount of levels.
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Nin3DSFan
Posted 2/3/2013 8:26:43 PM
60?

Super Mario Galaxy has 42 galaxies, and Super Mario Galaxy 2 has 49

If you think that has too many stages.... Super Mario 3D Land has over 90, and Super Mario Bros 3, has well over 100.
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BlueLinkHero
(Topic Creator)
Posted 2/3/2013 9:49:40 PM
Nin3DSFan posted...
60?

Super Mario Galaxy has 42 galaxies, and Super Mario Galaxy 2 has 49

If you think that has too many stages.... Super Mario 3D Land has over 90, and Super Mario Bros 3, has well over 100.


And out of all of those levels, how many do you remember off the top of your head?
HeroFromKrypton
Posted 2/6/2013 3:56:20 PM

(edited)
I prefer numerous smaller levels which are more focused on platforming than exploration, so I'm happy with the way things are.

Besides, I think the levels of Mario 64 are blown out of proportion. They weren't that big, and the Galaxy levels aren't that small.
sublime91302
Posted 2/10/2013 11:15:25 AM
BlueLinkHero posted...
Nintendo to not have the new Mario have so many damn levels. 15-20 like Super Mario 64 is a good amount. I want missions too to get more stars so I can return to these levels more often. That's what makes levels more memorable to me.

60 something levels (like the Galaxy games) I'm only going to return to once or twice is too damn much. Probably why the levels in those games aren't very memorable.


^ I absolutely agree with you 100%. I feel that when I've played games like Galaxy 1 and Galaxy 2, it's hard to have much of a memory of any of the levels, because there are so many of them! Yes, all the levels in both galaxies are AMAZING, and I also remember being blown away by how many of them there were (over 40 in each according to the previous post). BUT, when I look back and think about a game like Super Mario 64, I can almost vision exactly how every level looks in that game. Since there are only 15 main worlds, and a few additional secret levels, you spend much more time in the levels throughout the game. Finding 6 different stars in each, AND finding 100 coins after that for another star is awesome! Like you said before, it makes the game itself way more memorable, and that is what makes me prefer the Super Mario 64 style over the Galaxy series style.

I hope this next Mario platformer for the Wii U takes a 64 approach, making fewer levels in the game, but making each of them huge with an extreme amount of detail and gameplay (6 to 8 stars insead of 1 or 2 and a comet).
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PT_Piranha
Posted 2/12/2013 2:28:15 PM
Well in Galaxy 1 there were a bunch of Galaxies, but I've done some counting.

Out of all of them, approximately 15 of them could be considered "main" galaxies, while the rest were oneshot "gimmick galaxies". Then of course there were boss levels. And the main galaxies also had 6 stars (with the occasional bonus green star). You had your three missions, the secret/Luigi mission, the prankster comet, and the purple comet.

So the first Galaxy isn't too far removed from SM64. You still had your 15 levels with 6 stars, along with the occasional side bonuses and boss levels.

All bets are off with SMG2 though.
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HeroFromKrypton
Posted 2/12/2013 4:50:51 PM
I'd say even the gimmick galaxies were more like fully-realized levels, they just tended to not have side missions.
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