Why the f*** does Scavenger STILL not replenish grenades

#1thompsontalker7Posted 11/7/2013 9:30:27 PM
Black Ops 2 realized how stupid this was and let you replenish grenades and equipment, which was great.

With the bigger maps and generally slower-paced gameplay in Ghosts, it should've been a no-brainer. But nope, IW seems that they want to prove that they learned exactly nothing from Black Ops 2.
---
Not removing this until Dr. Dre's Detox album is out. 11/24/08
http://www.abload.de/img/aonp7v.gif http://i.imgur.com/1CGr6lB.png
#2Donuts_R_GoodPosted 11/7/2013 9:32:08 PM
Infinity Ward is probably scared as **** when it comes to explosives after MW2. So they decided to make them as scarce as possible.

Really stupid that scavenger doesn't replenish them.
---
Not changing this sig until a Halo 2 remake is announced.
Started November 2nd, 2011.
#3FeztaPosted 11/7/2013 9:33:15 PM
Donuts_R_Good posted...
Infinity Ward is probably scared as **** when it comes to explosives after MW2. So they decided to make them as scarce as possible.

Really stupid that scavenger doesn't replenish them.


THIS. MW2 was a grenade cluster**** half the time so I assumed they just nerfed it.
---
I want you to know I hate you personally.
#4darkshadowmasterPosted 11/7/2013 9:40:10 PM
I can hear the tears this would cause with recon back in the game
---
When I read about the evils of drinking, I gave up reading.
#5Gray_wolf1119Posted 11/7/2013 9:43:16 PM
Recon isn't even that powerful anymore.
---
www.Tvtropes.org
FC: 1005 - 9895 - 5635: Normal - Lillipup, Kecleon, Eevee
#6darkshadowmasterPosted 11/7/2013 9:44:24 PM
Gray_wolf1119 posted...
Recon isn't even that powerful anymore.


Wouldn't matter. Since you would actually see the person through the wall people would have a fit.
---
When I read about the evils of drinking, I gave up reading.
#7thompsontalker7(Topic Creator)Posted 11/7/2013 9:46:39 PM(edited)
No one really uses Recon anyway

It also doesn't replenish equipment, which is downright ridiculous too. It didn't make Blops 2 any less broken, so why "fix" something that wasn't broken to begin with?
---
Not removing this until Dr. Dre's Detox album is out. 11/24/08
http://www.abload.de/img/aonp7v.gif http://i.imgur.com/1CGr6lB.png
#8darkshadowmasterPosted 11/7/2013 9:50:57 PM
If scavenger replenished tacticals I'd spam them with recon like emps in bo2.

Nobody uses recon now because 2 seconds of seeing you through a wall isn't worth the points when you don't have many tacs/lethals
---
When I read about the evils of drinking, I gave up reading.
#9epicfailtryhardPosted 11/7/2013 10:00:48 PM
darkshadowmaster posted...
I can hear the tears this would cause with recon back in the game


true. they were probably avoiding a future patch since noisy badkids are the ones directing the way these games are made/nerfed.

i don't think hardly anyone used scavenger in mw3.
---
epicfailtryhard-the most ignored poster on gamefaqs...being right all the time has it's trophies.
#10DoNotPassGoPSMOPosted 11/7/2013 10:01:16 PM
I can see Scavenger not replenishing those (as getting a free tac/lethal after every kill would be stupid)..... but I think the ammo crate should....

I made a "Boom Boom" class for fun (Under-barrel Grenade Launcher + China Lake [or w/e it is] with Danger Close), and it's lame that even the ammo crate won't refill them any. Of course Scavenger would be OP on that class, so i'm glad it doesn't.

So, IMHO

Scavenger: Fine as is; maybe let it refill 1 lethal IF the person you killed had the same one you do
Ammo Crate: Refill ammo; and grants 1 lethal/tac. Launchers are given 1 as well. You have to wait 15 seconds before using the crate again.
---
B.S. in Computer Science; Minor in Game Design & Programming
- Rochester Institute of Technology (RIT)