Black Ops 2 realized how stupid this was and let you replenish grenades and equipment, which was great.
With the bigger maps and generally slower-paced gameplay in Ghosts, it should've been a no-brainer. But nope, IW seems that they want to prove that they learned exactly nothing from Black Ops 2. --- Not removing this until Dr. Dre's Detox album is out. 11/24/08 http://www.abload.de/img/aonp7v.gif http://i.imgur.com/1CGr6lB.png
It also doesn't replenish equipment, which is downright ridiculous too. It didn't make Blops 2 any less broken, so why "fix" something that wasn't broken to begin with? --- Not removing this until Dr. Dre's Detox album is out. 11/24/08 http://www.abload.de/img/aonp7v.gif http://i.imgur.com/1CGr6lB.png
I can see Scavenger not replenishing those (as getting a free tac/lethal after every kill would be stupid)..... but I think the ammo crate should....
I made a "Boom Boom" class for fun (Under-barrel Grenade Launcher + China Lake [or w/e it is] with Danger Close), and it's lame that even the ammo crate won't refill them any. Of course Scavenger would be OP on that class, so i'm glad it doesn't.
Scavenger: Fine as is; maybe let it refill 1 lethal IF the person you killed had the same one you do Ammo Crate: Refill ammo; and grants 1 lethal/tac. Launchers are given 1 as well. You have to wait 15 seconds before using the crate again. --- B.S. in Computer Science; Minor in Game Design & Programming - Rochester Institute of Technology (RIT)