Beating the dead horse: fix the way we spawn.

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2 years ago#1
Want to hear the recap of a TDM on sovereign? No? Too bad, you're still going to get one from me.

1. Spawn.
2. Take 1-2 steps.
3. Shot to death by someone who is already behind you.
4. Still playing? Not pissed? Repeat steps 1 to 3 until you either quit or stroke out.
5. ???
6. ACTIVISION PROFIT!

Someone out there is probably screaming at this post saying "WHY DON'T YOU GO PRONE AS SOON YOU SPAWN!". How does that change the fact that I'm pretty much a sitting duck as soon as I spawn?

FIX THE FRIGGIN' WAY WE'RE SPAWNING!

Oh yeah, spawned into a juggernaut running by in one game... I kid you not.
2 years ago#2
Can we expect a similar post tomorrow?
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The King of Mediocrity
2 years ago#3
I don't mind the maps, but the spawns are annoying.
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Lucky beats good...
2 years ago#4
Yeah, it can be pretty frustrating at times. =\

One time I had a surprisingly good start, going 10-2. Then when I died, I spawned into someone in front of me 4 times in a row. In a matter of seconds, I was 10-7. Unreal.
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Anyone who supports DLC of any kind deserves a swift kick to the balls... repeatedly. Take a stand! Don't let companies take advantage of us!
2 years ago#5
There's always spawn issues at the start of a CoD's lifecycle. They've been tweaked in the past, I'm sure they'll be tweaked in the future.

Still nothing as bad as MW3's spawning in FFA on Dome or Domination on Terminal.
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GT: x Pearl o
Trolls just want to be loved
2 years ago#6
I'm sure IW is fully aware of the spawns problem and may be keeping it like this intentionally. They'll most likely improve them once next gen is released to help sales for both themselves and Microsoft.
/conspiracy theory
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XBL Gamertag: L Mel 43
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