Wii-U patch released today

#1AnimefirstPosted 10/15/2013 12:15:45 PM
Patch released today.

http://splintercell.ubi.com/blacklist/en-CA/home/news.aspx?c=tcm:164-116708-16&ct=tcm:148-76770-32

GENERAL

Fix a few remaining random crashes
Fix an issue causing the "Rename Loadout" menu to be displayed for the user instead of the "Record Sound" menu if the user follows some certain steps.

SINGLE PLAYER

Fix an issue that prevented the user from continuing the game after Kobinís map if the player didnít have enough money to upgrade Paladin.
Fix an issue that made the Nouri mission fail if the player is using the tri-rotor to stun NPCs.
Fix an issue that could cause the reinforcement not to make it into the vault when downloading the USB key.

CO-OP

Fix a walkthrough break in COOP/Abandoned City mission where the player would not be able to move further in the mission even though they cleared the area.
Fixed one spot in Lebanese Hospital map where spies were unable to perform a CQC kill from cover

SPIES VS. MERCS

Money and experience are now automatically saved when the game ends due to host migration
The hostís team is no longer guaranteed to play as Mercs first. The team will be randomly chosen to start as either Spies or Mercs.
Removed Exit Match option during mid-match menus and halftime report.
Made maps-specific changes to prevent spawn-killing in general and spawn-killing by drones specifically.
Fixing issue where the client of a map will fall through the map on a specific condition
Fix a few remaining tracking issues (invisible for the user)
Fix an issue where the spy doesnít have a kill prompt when the Merc is crouch against this desk.
Fix an issue that could cause the character to spawn with no weapon and without being able to shoot in certain conditions.
Fix an abuse that allowed spy to shoot with a 2 hands weapon while being in shimmy.
Fixed bug that caused Sticky Cam damage to deal far too much damage. The Stick Cam damage is now fairly balanced compared to the other gadgets.
Fixed bug where Mercs would sometimes reload automatically for no reason
Fixed one spot in Mine map where Mercs could get stuck after performing a CQC kill
Fixed bug where hack reset timer was sometimes not shown in the kill cam
Fix an issue that could cause the user to remain in a black screen while accessing AAR from lobby.
Preventing an abuse in Virus Vault where the spy can access a specific zipline from a cover.
Fix an issue that caused a merc to be able to spawn kill the spies in the base camps with drone.
Fix an issue preventing the player to take cover on the wooden board at the entrance of the Garage on the Cartel Map.
#2elbarto1Posted 10/17/2013 6:31:25 PM
I'll have to give it another try.
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#3sublime1184Posted 10/22/2013 4:47:01 PM
elbarto1 posted...
I'll have to give it another try.
#4EvilmonsterPosted 11/2/2013 11:27:47 AM
loading time still blows
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#5coreyerbPosted 11/3/2013 10:20:59 AM
It is better. Especially freezes.

But majorly broken still. Still get stuck while trying to hack consoles, teammates and opponents just don't show up (you start the match with six players but the scoreboard shows like three - their mines will blow you up but it'll count as a suicide and can't tell which consoles they're hacking/have hacked).

Seems like Classic is the only option for an even possibly enjoyable match. I must just be sour grapes today.
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