Good combos with paul?

#1IlDankoPosted 6/24/2013 9:40:47 PM
Seriously i can't seem to find any combo larger than a 3-hit
---
If I was perfect then this would be easy, either road's plausible, on both i can drown...
PSN: Dan21993
#2DtokPosted 6/24/2013 9:43:03 PM
Isn't there a 10 hit one on the command list? Should be at the very bottom.
---
Mr. Fortune Calculator.
PSN: DToNE7
#3AmazakPosted 6/24/2013 11:51:26 PM
From Catlord's FAQ:

u/f+4, 1,2, QCF+2 -=- 4 Hits -=- 39 pts.
d/f+2, 1, QCB+3,2,1 -=- 5 Hits -=- 42 pts.
WS+2, 1,2, d+4,2,1+2 -=- 6 Hits -=- 54 pts.
QCF+1, d/f+1, f+2,3,1 -=- 5 Hits -=- 51 pts.
QCB+1+2, u/f+3, d+4,2,1+2 -=- 5 Hits -=- 58 pts.
---
http://i.imgur.com/HTeIwyk.png
#4Violet_LeePosted 6/25/2013 12:57:54 AM
Launcher (df2, uf4, qcf+1) -> 3,2 -> d+1,4,2
Super easy to do, easy to remember, works on any of his launchers, super consistent, and ok damage output. If any of the moves get them to the wall, 1,4,2 will still hit.

Launcher -> 3,2 -> f+1 -> dash -> d+4:2:1+2
A little bit harder to do, but causes more damage (and has critical potential. getting the just frame timing correctly will also boost damage).

qcf+1 -> qcf+1 -> qcf+1 -> dash -> f+1 -> qcf+2

Maximum damage output, REALLY HARD TO DO.