Im at chapter 4, I've awakened the Earth Crystal and am about to head for the tower of light but before that I'm trying to ge the vampire asterisk, my characters are level 60 and have many job up to level 9 and I FINALLY beat the keystone dragons after one hell of s struggle, now every encounter in vampire castle is like a boss fight and I got wiped out on the third floor, why do my characters seem to weak? my set up is
Tiz - lvl 10 Knight/ lvl 8 Templar Anges - lvl 10 White Mage/ lvl 9 Spirtiualist Edea - lvl 10 White Mage/ lvl9 Time Mage Ringabell - Level 10 Monk/ lvl 9 Thief
Why are random encounters kicking my ass?
You know its been a good party if there's an open container of butter lying around Gamer Tag: Penguin Justice
If you're like me and you're having trouble with cerberus random encounters, you should replace one of your white mages with a Arcanist with Black Mage ability. Equip the Group Cast All ability from the black mage line, and try to give the character speed-boosting equipment.
Brave once and use sleep on all enemies, then use twilight. It should be able to OHKO most of the enemies in the castle.
If this is your first time through Vampire Castle and you're getting stomped--it's best to turn off the encounters to -100%. Just grab the treasures first without worrying about enemies. If you feel you need to fight the regular enemies and get your job levels up before fighting Lester-- then still keep the encounters at -100% until you get to 7F. Save with the Adventurer (it's a good idea to buy the Norende stuff from him, especially Alarm Earrings, Fox Tails or Falcon Knives) and then turn the encounters back on.
Also, you need some strong attacks that target All Foes and your current party is seriously lacking such attacks. I second what travisem16 and ed819 posted earlier. You'll keep running into trouble with the wolves, because the wolves always counter single target attacks with Payback (chances are that is what is decimating your party. But the wolves don't counter All Foes type target attacks). Also, Monk/Thief to me doesn't seem to mesh very well. I would recommend changing Ringabel into a Valkyrie/Spell Fencer. Equip Hermes Shoes/Sandals on him beforehand. Then brave twice, use Poison sword magic, then follow up with Crescent Moon. Your slower Arcanist then uses Exterminate to kill the enemies (I prefer Exterminate over Twilight, since I seem to have better success poisoning than putting the enemies to sleep. But it's up to you).You can deal with the bats the same way (might want to get Confuse Immunity or Peace Rings equipped on your main attackers). For the Melusines, they are weak to Wind magic, bows or Demon/Aerial Slayer from Ranger.
One more recommendation is to make Time Mage (TM) your main, instead of the sub job. Even reversing Edea's jobs to Time Mage/White Mage is better, since TM's have Time Slip as their auto passive (in case things go wrong and you can Teleport to get out of the castle and rest at a Inn if you need to). Also, late game is where Time Mage shines, especially with broken sauce passives, such as Hasten and Slow World.