So, is beaverly default the best RPG on 3DS?
Absolutely not. Tales of the Abyss is much better.
Courage is the magic that turns dreams into reality
Fire Emblem: Awakening....I would say though that it'd be this if you didn't have to replay things so much.
San Francisco 49ers
of course not
one of the best soundtracks though :)
Best 3DS games:
#1 Bravely Default
#2 SMT IV
#3 Fire Emblem
#4 Ocarina of Time 3D
Heavy Metal !
I think SMT IV and Bravely Default night be two of the best RPGs I've played on the 3DS. Wasn't a fan of EO (drawing maps is new to me.)
And this is even after the insanity that was chapter five through the finale.
Yes, yes, yes! There are so many reasons to play this game! There is... One... Not to... *Cough*Chapter 5+*Cough* but if you make it through that the payoff is SO worth it! This is by far the best RPG on 3DS, no doubt the best RPG, and the best video game! (Albeit, this is all my opinion, and
"You shall not pass!" -Braev the Templar, Bra(e)vly Default, 2014. Who's Gandalf?
Games I'm Playing: 20+ On Steam, FFIV-VI, Cant fit anything else.
I liked doing side quests and filling out backstories in chapters 5-8 more than chapters 1-4
BD's gameplay is pretty great but the story commits suicide after chapter 5. the story was going fantastic places around chapter 4 and 5,
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I definitely prefer SMT IV for an overall RPG experience - but I would probably call SMT my favorite RPG franchise overall (though Dragon Quest comes close), so I'm biased.
Interestingly though, I find that SMT IV and Bravely Default are both flawed, though for very different reasons. Bravely Default has all of the story issues that have already been mentioned here, there, and everywhere else. I found it all really frustrating especially because underneath all of that drudgery, there ARE some really interesting things going on in Bravely Default. It just takes so long for the game to finally get to that point and it's all buried underneath so much tedium and overinflated dialogue.
SMT IV does have some gameplay flaws though, and I found most of BD to be much more interesting in that aspect. There's the strange inverse difficulty curve wherein the first handful of bosses are truly a nightmare and then somewhere in midgame, the rest becomes a breeze. This is largely because of the changes to demon fusion which make demons essentially interchangable. You just end up re-fusing the same skillset over and over again on slightly improved demons and the second half of the game is simply not challenging or interesting (gameplay-wise). On the bright side though, SMT IV knows where its story is going and it knows how to get there without dragging the player through hours of mind-numbing repetition and idiotic main characters. The story is stronger than any of the other games in the SMT main series, and the overall experience of the game places it above Bravely Default for me.
Tl;dr: Appreciated both games for different reasons, give the overall nod to SMT IV.
-I'm just here for the fanboy drama-
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