For team building ideas kindly refer to Kon2714's guide.

http://www.gamefaqs.com/boards/742156-brave-frontier/68507353

I have been hearing alot about hei is my unit/unit type/unit composition good/bad. So I've decided to write a little walkthrough to guide people on how to see if your unit is a good unit.

Q: Is My 3*/4*/5* unit Good?

Units that can reach 5* (some may have future evolution so hold your horses) is in general worth leveling(depending on circumstances which will be explained next), Period. Their potential stats will in general be higher, they will have higher levels and last but not least almost all of the 5* units are drawn cool.

Q: Then how to determine if my potential 5* unit which is 3* is good?

Firstly, the more recent the addition, chances are the higher the overall stats the unit will have. Examples is Dean has WAY more stats then the initial release powerhouse units like Alice. So if your unit number is in the 220s+ Chances are it is good. Meaning the higher the overall stats/ the better it is. Examples are Lorland, Loch, dean, edea, Alice.

Dont know if your unit has higher overall stats? No worries, even if it's overall stats isn't that high, it can still be a powerhouse. Since the more focused your unit's stats is in one area, the better it is when it has the correct unit type. Yes, units that fufill a specific role can be assigned spheres easier and have distinct type advantages against balanced stat units.

Which comes to the MAIN point the unit type must fit its unit role/ stats. Meaning a defensive unit should have guardian as a unit type and a offensive type breaker. Let us look at the basics first.

The basics about unit stats:

HP – Determine a units ability to absorb more damage per turn.

Attack – Determine a units ability to deal damage

Defense – Determine a units ability to reduce damage taken.

Recovery – Determine a units ability to restore HP from ALL sources and increase Brave Burst quickly.

There are 4 unit types.

Lord All stats grow from base stats.

Anima HP gain increased by a certain %, while REC gain is reduced by a certain %.

Breaker ATK gain increased by a certain %, while DEF gain is reduced by a certain %

Guardian DEF gain increased by a certain %, while ATK gain is reduced by a certain %

Oracle REC gain increased by a certain %, while HP gain is reduced by a certain %

Rex All stats will be extremely high (only for gm)

(From wikia http://bravefrontierglobal.wikia.com/wiki/Unit_Types)

To illustrate my earlier point, let us look at a water unit Loch Ness.

HP ATK DEF REC

Base 2,646 637 985 462

Overall stats wo hp. (2084)

Max 4,125 970 1,354 783

Overall stats wo hp. (3044)

This is his base stats without ANY modifications. Now let us have see a what a 20% guardian will do to the base stats and the max stats.

HP ATK DEF REC

Base 2,646 509 1182 462

Overall stats wo hp. (2153)

Max 4,125 776 1624 783

Overall stats wo hp. (3184)

Basically, this means that with the right type, your unit's overall stats will be alot higher since unit type can varies to as high as 30+% (I havent seen higher so if someone has a 50% kindly tell us) and it can fulfill it's role even better. So when you summon a unit, the first thing you should see is what is the unit's highest stat and what type it is. If it is the correct type, it's a spot on but if it's the exact opposite of your unit stats, then that unit is meh. Which is bad.