After happily getting killed few times reviving past adventures in Sword coast, i leveled up, and realized ive forgotten the formula to calculate the max HitPoints you can get per lvl up, can anyone help me out?
I don't recall the three "special" classes right off hand, but I believe barbarian is 1d12, monk is 1d8, and sorcerer is 1d4.
Constitution bonus / penalty to hit points:
Constitution score of 3 to 5 = -1 penalty to hit points per level Constitution score of 6 to 14 = no bonus Constitution score of 15 = 1 bonus hit point per level Constitution score of 16 = 2 bonus hit points per level
At this point, there are differences based on your class. Fighters, paladins, rangers, and barbarians keep getting additional hit points for high constitution. This includes multi-classed and dual-classed fighters. All other classes receive no benefit for a constitution higher than 16.
Constitution score of 17 = 3 bonus hit points per level Constitution score of 18 = 4 bonus hit points per level Constitution score of 19 to 20 = 5 bonus hit points per level Constitution score of 21 to 23 = 6 bonus hit points per level Constitution score of 24 to 25 = 7 bonus hit points per level
Now this is the way multi-classes get hit points. When you level up in a class, you get half the hit points you would normally receive. For example, you are a fighter/cleric with 18 Con. Your fighter class levels up and you get (1d10+4)/2 hit points. Your cleric class levels up and you get (1d8+2)/2 hit points.
But only until lv9 at lv10 and onwards you receive only a flat HP rate.
Yeah, I forgot to mention that.
It sure is different from 3rd edition, where you keep gaining your hit die roll for every level up. Fighters can get 400+ hit points in 3rd edition. In 2nd edition, a level 40 fighter with 18 Con is only going to have around 150 hit points.....
well a lv40 fighter is is likely to have constitution higher then 18 anyway, not that it matters that much when appropiate creature encounters full attack for twice that in damage, or use abilities where your HP aint gunna save you.
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