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After becoming Hortator and Nerevarine, and you must head into the Ghostgate to get the Tools, you can meet this guy in Ghostgate. If you talk to him, he will ask you to bring along his lucky coin, an old Septiem, into Red Mountain. If you accept, he gives you his amulet and a blessing, in the form of a new Power.
It was really cool that Bethesda added stuff like this to the game, and it was a shame that they didn't continue stuff like this in Oblivion.
If you're high enough placed in the Imperial Temple, one of your quest givers, the oracle I think, will tell you who Wulf is, too. The manifestation, or whatever, of Tiber Septim. Nice of him to drop by.
But Oblivion does have...oh wait, that's right. Oblivion has nothing. It's always the small things like this that help a game.
Like M'Aiq the liar, in the middle of friggen' nowhere. Some of the incredibly rare book series in the game. And the slaves. If you free 30, the khajiit bookseller that owns the rare books store in Vivec has something to say about it.
GT- That1Guy777 A perfect communism is man's unobtainable dream.
If you do the Imperial Cult quest line, you meet a lot of the Nine Divines in their human form out while doing missions.
It is nice to have these additions to the game. With all the Dark Elves, the game tends to be Temple-heavy influence and not many people pay attention to the Nine (some call them false gods, and even question their existance as daedra/aedra).